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Reflection: Difference between revisions

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==List of reflectable attacks by enemies and bosses==
==List of reflectable attacks by enemies and bosses==
Enemies:
*[[Armank]] - energy shot
*[[Autolance]]- thrown lance
*[[Autolance]] - launched lance
*[[Bombed]]- thrown head
*[[Bombed]] - thrown head
*[[Boom Primid]]- Thrown boomerang
*[[Boom Primid]] - thrown boomerang
*[[Fire Primid]]- Fireball attack
*[[Bullet Bill]] - will turn around when reflected; homing versions will re-aim themselves afterward
*[[Gamyga]]- lasers fired
*[[Crazy Hand]] - bombs (not the explosion)
*[[Puppit]]- lasers fired
*[[Duon]] - scattershot
*[[R.O.B. Blaster]]- beams fired
*[[Fire Primid]] - fireball
*[[R.O.B. Launcher]]- missiles fired
*[[Gamyga]] - lasers
*[[Roturret]]- shots fired
*[[Hammer Bro.]] - hammers
*[[Scope Primid]]- shots fired
*[[Master Hand]] - Finger Bullet
*[[Spaak]]- sparks and lightning bolts fired
*[[Meta Ridley]] - small- and medium-sized fireballs (not the large one)<!--also something else, don't know what but it's in the data-->
*[[Poppant]] - tossed gifts
*[[Puppit]] - lasers
*[[Rayquaza]] - energy ball
*[[R.O.B. Blaster]] - beams
*[[R.O.B. Launcher]] - missiles
*[[Roturret]] - bullets
*[[Scope Primid]] - both shots
*[[Spaak]] - both attacks


Bosses:
*[[Crazy Hand]] - bombs (not the explosion)
*[[Duon]]- pink lasers
*[[Meta Ridley]]- fireballs
*[[Rayquaza]]- energy ball
[[Category:Game Physics]]
[[Category:Game Physics]]
{{AllGames|Techniques}}
{{AllGames|Techniques}}

Revision as of 00:21, April 20, 2013

Fox reflecting a thrown Capsule in Brawl.
For the move shared by the Star Fox characters, see Reflector.

Reflection is the process of using a particular special move to deflect incoming projectiles. The projectile then becomes property of the reflector's user and is often redirected to hit the original attacker. Most reflectors increase the damage done by projectiles, while some also increase their speed. It is possible for a single projectile to be reflected multiple times, such as back and forth between two characters' reflectors. Since the projectile becomes more powerful with each reflect, it is possible for the reflected projectile to gain One-hit KO potential.

Moves with reflecting abilities

An icon for denoting incomplete things.
User Move Damage multiplier Speed multiplier Max damage reflectable
Powershield 0.5
Dr. Mario Super Sheet
Falco Reflector 1.5 1.0 50
Fox Reflector 1.5 1.0 50
Lucas Forward smash 1.5 1.5 50
Mario Cape 1.5 1.0 50
Mewtwo Confusion*
Ness Forward smash 1.5 1.5 80
Pit Angel Ring 1.5 1.0 50
Pit Mirror Shield 1.5 1.7 50
R.O.B. Arm Rotor 1.5 1.0 50
Wolf Reflector 1.3 1.8 50
Zelda Nayru's Love 1.2 1.2 50
Franklin Badge 1.3 1.3 -
Gray Fox
Gardevoir

* Confusion simply reverses projectiles without changing their owner.

In SSB64 and Melee, if a projectile is too strong, such as one that has been reflected multiple times, it will pass through and break a reflector it comes in contact with, similar to a shield break. In Brawl, a projectile that is too powerful to be reflected will simply ignore and pass through a reflector it makes contact with.

Reflectors are generally very useful moves that can be vital, as they help prevent projectile camping and spamming. As such, characters with reliable reflectors tend to have better matchups against characters that rely upon projectiles, such as Samus, then those who lack a reliable reflector.

List of reflectable attacks by characters

* When reflected, Waddle Dees and Waddle Doos will not change ownership

List of reflectable attacks by items

All thrown items are reflectable.

List of reflectable attacks by Pokéball Pokémon

List of reflectable attacks by Assist Trophies

List of reflectable attacks by stages

List of reflectable attacks by enemies and bosses