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Frozen: Difference between revisions

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:''This page is about the status effect. For the attack effect, see [[freezing]]. For the player FrozenWave, see [[Smasher:FrozenWave]].''
:''This page is about the status effect. For the attack effect, see [[freezing]]. For the smasher FrozenWave, see [[Smasher:FrozenWave]].''
[[Image:Freeze.jpg|right|thumb|The Ice Climbers being frozen.]]
[[Image:Freeze.jpg|right|thumb|The Ice Climbers being frozen.]]



Revision as of 07:58, September 30, 2011

This page is about the status effect. For the attack effect, see freezing. For the smasher FrozenWave, see Smasher:FrozenWave.
The Ice Climbers being frozen.

Frozen is a state which characters enter any time they are hit by a freezing attack. In this state, characters are unable to do anything. Characters thaw out naturally over time, although button mashing helps to break out faster. Being hit with a fire attack will immediately undo the freezing. How long a character stays frozen depends on how much knockback the freezing hit did.

Frozen characters cannot be affected by other status effects (such as being asleep, buried, or stunned), take very low knockback, and cannot be grabbed. The ice also halves the damage of all incoming attacks. Fire/explosion attacks do not get any benefit or penalty other than removing the ice.

Usually, the hit that causes freezing will send a character upwards. This has the effect of making it difficult to push a frozen character off an edge, as well as making most freeze-based KOs occur off the top.

Trivia