Gimp: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Revised definition, as well as the edge-guarding vs. gimp example. Added an example of common gimps.)
mNo edit summary
Line 1: Line 1:
A '''gimp''' is when one [[KO]]s a recovering opponent by interrupting their recovery and causing it to fail, often with a rather weak attack that would not KO the opponent otherwise. Gimps tend to involve hitting an opponent off the stage followed by interrupting their recovery, capable of resulting in surprisingly early KOs; simply interrupting a recovery that is otherwise sure to succeed can also be considered a gimp. Gimps put a large swing on a match, as they can happen at very low percentages, sometimes saving over a hundred points of damage needed to KO the opponent.
A '''gimp''' is a type of [[edge-guarding]] technique, when one [[KO]]s a recovering opponent by interrupting their recovery and causing it to fail, often with a rather weak attack that would not KO the opponent otherwise. Gimps tend to involve hitting an opponent off the stage followed by interrupting their recovery, capable of resulting in surprisingly early KOs; simply interrupting a recovery that is otherwise sure to succeed can also be considered a gimp. Gimps put a large swing on a match, as they can happen at very low percentages, sometimes saving over a hundred points of damage needed to KO the opponent.


Common examples of gimps include:
Common examples of gimps include:

Revision as of 15:10, August 17, 2011

A gimp is a type of edge-guarding technique, when one KOs a recovering opponent by interrupting their recovery and causing it to fail, often with a rather weak attack that would not KO the opponent otherwise. Gimps tend to involve hitting an opponent off the stage followed by interrupting their recovery, capable of resulting in surprisingly early KOs; simply interrupting a recovery that is otherwise sure to succeed can also be considered a gimp. Gimps put a large swing on a match, as they can happen at very low percentages, sometimes saving over a hundred points of damage needed to KO the opponent.

Common examples of gimps include:

Gimping is related to, and sometimes confused with, edge guarding. Ganondorf hitting an opponent at 125% offstage with a sweetspotted uair and KOing them, would not be considered a gimp, but just successful edge guarding. However, Ganondorf hitting that opponent at 50% with a reverse uair, semi-spiking them and causing their recovery to fail, would be considered a gimp.