Pikmin (species): Difference between revisions

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'''Pikmin''' are animal/plant hybrids that follow around [[Pikmin & Olimar|Captain Olimar]]. Each Pikmin has a specific ability, and up to 6 will follow Olimar. Pikmin are created by the [[Pikmin Pluck]] Move and are required for many of Olimar's attacks and all of his other B Special Moves.
'''Pikmin''' are a specie of creature central to the ''[[Pikmin (universe)|Pikmin]]'' games. They comes in five colored variants and work under [[Captain Olimar]]'s command both in the original games and in their appearance in ''[[Super Smash Bros. Brawl]]''.
 
==Creature description==
Pikmin are ant-like animal/plant hybrids that follow around [[Captain Olimar]]. Each Pikmin has a specific ability, and up to 100 will follow Olimar.  
 
*Red Pikmin - High attack power, and immune to fire-based attacks and hazards.
*Yellow Pikmin - Flies forward higher than usual when thrown. It can carry and set bombs.
*Blue Pikmin - Does not drown when underwter and is immune to water-based attacks and hazards.
*Purple Pikmin - An uncommon Pikmin whose fat bulk allows it to carry items with 10 times the strength of a normal Pikmin.
*White Pikmin - Quick and light, and can dig up items from the ground. Has a poisonous body that will damage enemies if eaten up.
 
The plant on an individual Pikmin's head indicates how developed and strong it is, affecting battling ability and running speed. In the games a fully bloomed flower meant a Pikmin was stronger and faster than a Pikmin with just a leaf on its head. Ordinarily, Pikmin leaves become Pikmin flowers if the Pikmin drink nectar.
 
 
==In ''Super Smash Bros. Melee''==
''Pikmin'' makes a small cameo in this game in the form of two trophies: One about the Pikmin themselves and one about [[Captain Olimar]] with some Pikmin. (''Pikmin'' was released right before ''Melee'' and was helped by it in promotional purposes.)
 
===As a trophy===
The trophy specifically about the Pikmin is unlocked as one of the 100+ trophies that can be collected randomly during normal play, such as in the [[Trophy Lottery]] and throughout the various Single-player Regular Matches. It reads as follows:
 
:'''Pikmin'''
:''(Trophy description here)''
 
 
==In ''Super Smash Bros. Brawl''==
Pikmin follow around [[Pikmin & Olimar|Captain Olimar]] after Olimar "summons" them by using the [[Pikmin Pluck]] to pull them out of the ground. Each Pikmin has a specific ability, and up to 6 will follow Olimar single-file.  


*Red Pikmin - High attack power. Attacks imbued with incendiary properties. Immune to fire.  
*Red Pikmin - High attack power. Attacks imbued with incendiary properties. Immune to fire.  
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The flowers on the Pikmin's head are shown in all forms of development. In the games a fully bloomed flower meant a Pikmin was stronger and faster than a Pikmin with just a leaf on it's head. It is currently unknown if this will carry on into Brawl and how one makes a Pikmin's flower grow.
The flowers on the Pikmin's head are shown in all forms of development. In the games a fully bloomed flower meant a Pikmin was stronger and faster than a Pikmin with just a leaf on it's head. It is currently unknown if this will carry on into Brawl and how one makes a Pikmin's flower grow.
Like in Brawl, Pikmin were very important to Olimar in [[Pikmin (game)|Pikmin]] unable to do anything himself, Olimar used the Pikmin in order to fight enemies and harvest treasures. The Pikmin's abilities are more or less translated to Brawl (Although some abilities like Blue's Swimming and Yellow's Bombs are not mentioned).


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[[Category:Pikmin universe]]
[[Category:Pikmin universe]]

Revision as of 15:12, January 11, 2008

Pikmin are a specie of creature central to the Pikmin games. They comes in five colored variants and work under Captain Olimar's command both in the original games and in their appearance in Super Smash Bros. Brawl.

Creature description

Pikmin are ant-like animal/plant hybrids that follow around Captain Olimar. Each Pikmin has a specific ability, and up to 100 will follow Olimar.

  • Red Pikmin - High attack power, and immune to fire-based attacks and hazards.
  • Yellow Pikmin - Flies forward higher than usual when thrown. It can carry and set bombs.
  • Blue Pikmin - Does not drown when underwter and is immune to water-based attacks and hazards.
  • Purple Pikmin - An uncommon Pikmin whose fat bulk allows it to carry items with 10 times the strength of a normal Pikmin.
  • White Pikmin - Quick and light, and can dig up items from the ground. Has a poisonous body that will damage enemies if eaten up.

The plant on an individual Pikmin's head indicates how developed and strong it is, affecting battling ability and running speed. In the games a fully bloomed flower meant a Pikmin was stronger and faster than a Pikmin with just a leaf on its head. Ordinarily, Pikmin leaves become Pikmin flowers if the Pikmin drink nectar.


In Super Smash Bros. Melee

Pikmin makes a small cameo in this game in the form of two trophies: One about the Pikmin themselves and one about Captain Olimar with some Pikmin. (Pikmin was released right before Melee and was helped by it in promotional purposes.)

As a trophy

The trophy specifically about the Pikmin is unlocked as one of the 100+ trophies that can be collected randomly during normal play, such as in the Trophy Lottery and throughout the various Single-player Regular Matches. It reads as follows:

Pikmin
(Trophy description here)


In Super Smash Bros. Brawl

Pikmin follow around Captain Olimar after Olimar "summons" them by using the Pikmin Pluck to pull them out of the ground. Each Pikmin has a specific ability, and up to 6 will follow Olimar single-file.

  • Red Pikmin - High attack power. Attacks imbued with incendiary properties. Immune to fire.
  • Yellow Pikmin - Range of attack slightly larger than usual; easy to hit enemies with. Travel in slight arcs when thrown. Attacks imbued with electrical properties.
  • Blue Pikmin - Strong when thrown. Slightly more durable than average.
  • Purple Pikmin - Doesn’t fly far when thrown. Slow. High attack power. Slams into enemies instead of latching on when thrown.
  • White Pikmin - Quick and light. When latched onto opponent, poison does additional damage.

The flowers on the Pikmin's head are shown in all forms of development. In the games a fully bloomed flower meant a Pikmin was stronger and faster than a Pikmin with just a leaf on it's head. It is currently unknown if this will carry on into Brawl and how one makes a Pikmin's flower grow.


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