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{{ArticleIcons|ssbb=y|unofficial=y}}
{{ArticleIcons|ssbb=y|ssb4-3=y}}
[[Image:Spaceshifting Wormhole.jpg|thumb|[[Yoshi (SSBB)|Yoshi]] facing a Subspace Generator spawning [[Mite]]s.]]
{{Infobox Enemy
A '''Subspace Generator''' is a gameplay mechanic in the [[Subspace Emissary]]. Subspace Generators appear as dark purple portals about the size of [[Bowser]]. Their function is to produce enemies until it is destroyed. Each one generates only one type of enemy. There is a set limit on the number of enemies on the screen at any given time, so if the player gets rid of one, it simply spawns another. However, the limit to how many enemies it can spawn is thirty, and if the player can defeat them all, the Generator will simply stop spawning the enemy, but it will not disappear.
|name        = Generator
|image        = [[File:GeneratorSSE.jpg|250px]]
|caption      = [[File:SubspaceSymbol.svg|50px|class=invert]]
{{SSBB|Yoshi}} facing a Generator spawning [[Mite]]s.
|universe    = {{uv|Super Smash Bros.}}
|level        = [[Sea of Clouds]]<br>[[The Ruined Zoo]]<br>[[The Wilds (Part II)]]<br>[[Battleship Halberd Interior]]<br>[[The Subspace Bomb Factory (Part II)]]<br>[[Entrance to Subspace]]<br>[[Subspace (Part I)]]<br>[[Subspace (Part II)]]<br>[[The Great Maze]]
}}
A '''Generator''' ({{ja|ジェネレーター|Jenerētā}}, ''Generator'') is an object introduced in the [[Subspace Emissary]].


Unlike every other enemy in the game (including [[Jyk]]s), there is no health bar display for a Subspace Generator. Because of this, there is no way to know how much of a beating it can take. This is mainly because they are treated as stage elements, not enemies.
==In ''[[Super Smash Bros. Brawl]]''==
Generators appear in the [[Subspace Emissary]]. They are dark purple portals about the size of [[Bowser]], and their function is to produce enemies, only a specific type for each Generator, until they get destroyed. There is a set limit on the number of enemies on the screen at any given time, so if the player gets rid of one, it simply spawns another. A Generator can spawn up to 23 enemies: if the player can defeat them all the Generator will simply stop working, but it will not disappear.
 
Unlike every other enemy in the game (including [[Jyk]]s), there is no health bar display for a Generator: because of this, there is no way to know how much of a beating it can take. This is mainly because they are treated as stage elements, not enemies.
 
==In {{for3ds}}==
===In [[Smash Run]]===
[[File:GeneratorSmashRun.png|thumb|left|A Generator in Smash Run, alongside {{SSB4|R.O.B.}}]]
Generators reappear with their ''Brawl'' function. They usually spawn [[Mite]]s, but can occasionally spawn other enemies like [[Skuttler]]s. They disappear after spawning a certain number of enemies, but they yield bonuses if they are destroyed before then.
{{clrl}}
 
===Trophy===
{{Trophy
|name=Generator
|image=GeneratorTrophy3DS.png
|desc-ntsc=This mysterious, formless entity appears only as a strange spiral in the air, spitting out enemies—mostly mites—and making life difficult for any fighters unlucky enough to deal with them! The faster you defeat them, the more stat boosts they're likely to drop, so hurry up!
|desc-pal=This mysterious, formless entity appears only as a strange spiral in the air, spitting out enemies (mostly mites) and making life difficult for any fighters unlucky enough to have to deal with them! The faster you defeat them, the more stat boosts they're likely to drop, so hurry up about it!
|game=ssb4-3ds
}}
{{clrl}}
 
==Trivia==
*The Generators did not receive an official name in ''Brawl'' and were commonly called "Subspace Generators" upon the game's release. It wasn't until ''SSB4'' that the Generators were given their official name.


{{SubspaceArmy}}
{{SubspaceArmy}}
[[Category:Unofficial lingo]]
{{Smash Run}}
[[Category:Subspace Army]]
[[Category:Super Smash Bros. universe]]
[[Category:Super Smash Bros. universe]]
[[Category:Stage parts]]
[[Category:Stage parts]]
[[Category:Trophies (SSB4-3DS)]]