Pikachu (SSBU): Difference between revisions

Tag: Reverted
Tag: Reverted
Line 175: Line 175:
|dsname=Thunder
|dsname=Thunder
|dsdmg=15% (shockwave), 8% (thunderbolt), 6% (thunderbolt meteor)
|dsdmg=15% (shockwave), 8% (thunderbolt), 6% (thunderbolt meteor)
|dsdesc=[[bulbapedia:Thunder (move)|Calls down a bolt of lightning from the sky]]. If the bolt strikes Pikachu, it will create an electric explosion around itself, dealing massive knockback and granting Pikachu intangibility for 10 frames. If an opponent is struck near the top of the bolt or at the cloud, they're launched down into Pikachu and will get hit by the discharge as well; otherwise, they're launched upwards. Has high endlag if the bolt doesn't strike Pikachu. The thunderbolt becomes active on frame 13, but there is a long gap before the discharge, and thus, it's easy to attack Pikachu before the thunderbolt hits it and is very vulnerable to counters. The projectile comes out on frame 2, and can be used to break combos.
|dsdesc=[[bulbapedia:Thunder (move)|Calls down a bolt of lightning from the sky]]. If the bolt strikes Pikachu, it will create an electric explosion around itself, dealing massive knockback and granting Pikachu intangibility for 10 frames. If an opponent is struck near the top of the bolt or at the cloud, they're launched down into Pikachu and will get hit by the discharge as well; otherwise, they are launched upwards. Has high ending lag if the bolt doesn't strike Pikachu. The thunderbolt becomes active on frame 13, but there is a long gap before the discharge, and thus, it is easy to attack Pikachu before the thunderbolt hits it and is very vulnerable to counters. The projectile comes out on frame 2, and can be useful for breaking combos.
|fsname=Volt Tackle
|fsname=Volt Tackle
|fsdmg=0.3% (6 hits during startup), 1% (initial hit), 1.5% (loop), 20% (launch)
|fsdmg=0.3% (6 hits during startup), 1% (initial hit), 1.5% (loop), 20% (launch)
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