With Anyone: Difference between revisions
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{{ArticleIcons|ssbb=y|ssb4=y | {{ArticleIcons|ssbb=y|ssb4=y|online=y}} | ||
[[File:With Anyone For Fun WiiU.png|thumb|300px|The "With Anyone" Menu in ''for Wii U''.]] | |||
[[File: | |||
'''With Anyone''' is one of two modes for online play in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. In this mode, anyone can play against any random players online. In ''Ultimate'', this feature was replaced with [[Quickplay]]. ย | |||
'''With Anyone''' is one of two modes for online play | |||
In ''[[Super Smash Bros. | ==In ''[[Super Smash Bros. Brawl]]''== | ||
[[File:Wi-Fi Anyone.jpg|thumb|300px|The ''With Anyone'' Menu for ''Brawl''.]] | |||
Online play is introduced in ''Super Smash Bros. Brawl'' via [[Nintendo Wi-Fi Connection]]. In this mode, anyone could play against anyone online in 2-minute Timed matches using three different options. Players' names remained anonymous, and battle records were not kept. Players had 45 seconds to select a [[character]]. After that, they could spend a [[coin]] to cast a vote on what [[stage]] to play on and which [[item]]s to toggle on or off. If a player got disconnected in the middle of the match, their character would be swapped with a CPU player without the rest of the players being notified. If a player quit in the middle of a match, the entire match ended and all players would be sent back to the [[Wi-Fi]] selection screen. Upon launch, players experienced significant input lag, with their actions occurring onscreen far later than when they inputted, and slow connections frequently slowed down or halted matches. ''Brawl''{{'}}s online play was discontinued with Nintendo Wi-Fi Connection's shutdown on May 20th, 2014. | |||
===[[Basic Brawl]]=== | ===[[Basic Brawl]]=== | ||
The player could battle online with players | The player could battle online with any random players in 3- or 4-player matches. ย | ||
ย | |||
===[[Team Battle]]=== | ===[[Team Battle]]=== | ||
Four players were randomly chosen and split into two-player teams, red or blue, with [[Team Attack]] turned off. Unlike in [[With Friends]], this did not allow two local players to face two other players. If players were working great together (such as getting many KOs), the game would let them stay on the same team for several matches. | |||
=== | ===[[Spectator]]=== | ||
In this mode, players could watch other matches. The player could bet up to 100 coins on a player or team. If that player or team the player betted on won, the player received three times the number of coins bet in a Basic Brawl, or two times the amount bet in a Team Battle. Occasionally, there were be bonus rounds in which the player could earn double the usual amount of coins received if the selected player was the victor. If the person the player bet coins on won, they would gain more coins. Players could win some [[sticker]]s, even if they lost. | |||
== In ''[[Super Smash Bros. 4]]'' == | == In ''[[Super Smash Bros. 4]]'' == | ||
[[File:With Anyone 3DSt.png|thumb|300px|The "With Anyone" Menu in ''for Nintendo 3DS'']] | |||
Online play returns in ''[[Super Smash Bros. 4]]'' | Online play returns in ''[[Super Smash Bros. 4]]'' via [[Nintendo Network]]. Two distinct game modes are now available: [[For Fun]] and [[For Glory]]. In both modes, [[Mii Fighter]]s and [[character customization]] are disallowed. To use Miis or customizations online, the player must be in [[With Friends]], or in a {{b|Tourney|SSB4-Wii U}} that allows them. | ||
Online play in ''SSB4'' addresses much of the problems plaguing the online play featured ''Brawl'', such as its latency issues. A ranking system is now used to determine the opponents a player fights against, and a new ban system was implemented for more enjoyable battles - punishments and temporary bans are be given to players who are repeatedly idle, relentlessly target a single player, repeatedly [[self-destruct]], frequently drop out, cheat, or falsely report other players. A limit on the number of times a player can taunt was also added, in order to prevent "[[Taunt match|taunt parties]]", this limit is 2 + the number of KO's the player has gotten (therefore allowing a taunt after every KO). | |||
After selecting a character in either mode, players are taken to a unique waiting area which is an exact replica of the stage chosen, also containing a CPU that is a slightly darker clone of the player's character that remains idle (except to [[Recovery|recover]]) until damaged for any reason, at which point it begins attacking. If the match does not start after some time, a second appears. | |||
=== For | ===For Fun=== | ||
{{ | {{main|For Fun}} | ||
In this mode players can fight in 2-minute Timed matches. All items are enabled, as is every stage except for {{SSB4|Final Destination}} and all stage's [[ฮฉ form]]s. There are two modes in For Fun: a free-for-all Smash and 2-on-2 Team Smash. Only the player's number of wins are recorded. | |||
This mode | ===For Glory=== | ||
{{main|For Glory}} | |||
This mode is catered towards competitive play. Items are disabled and only Final Destination and ฮฉ form stages can be played on. This mode adds 1-on-1 Smash, which is a 2-stock battle with a 5-minute time limit. Like in For Fun, there are also standard free-for-all Smashes, and 2-on-2 Team Smashes. Wins, losses, and other stats are recorded. | |||
=== | ===Gallery=== | ||
<gallery> | |||
With Anyone For Glory WiiU.png|"For Glory" highlighted in the "With Anyone" menu in ''for Wii U''. | |||
For Fun desc 3DSb.png|"For Fun"'s description in ''for Nintendo 3DS''. | |||
For Glory desc 3DSb.png|"For Glory"'s description in ''for Nintendo 3DS''. | |||
</gallery> | |||
==Trivia== | |||
ย | *In {{for3ds}}, a glitch could occur that banned a player from online play for up to 4,294,967,295 seconds (displayed in-game as 71,582,788 minutes and 15 seconds), or about 136 years; the glitch often occurred as a result of constantly pursuing a single player in free-for-alls. The cause of the glitch is thought to be due to an {{s|wikipedia|integer overflow}} from an unsigned {{s|wikipedia|long integer}}; the system in place erroneously banned players for a negative number of seconds, causing the time to wrap into an extremely large number.<ref>[http://kotaku.com/super-smash-bros-glitch-bans-players-for-136-years-1653934334]</ref> This glitch no longer exists due to updates. | ||
ย | |||
ย | |||
ย | |||
In {{for3ds}}, a glitch could occur that banned a player from online play for 4,294,967,295 seconds (displayed in-game as 71,582,788 minutes and 15 seconds), or about 136 years; the glitch often occurred as a result of constantly pursuing a single player in free-for-alls. The cause of the glitch is thought to be due to an overflow | |||
==See also== | ==See also== | ||
*[[With Friends]] | *[[With Friends]] | ||
*[[Spectator]] | *[[Spectator]] | ||
*[[Taunt match]] | |||
==References== | ==References== | ||
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*[http://www.smashbros.com/wii/en_us/gamemode/wi-fi/wi-fi04.html With Anyone/Basic Brawl Update.] | *[http://www.smashbros.com/wii/en_us/gamemode/wi-fi/wi-fi04.html With Anyone/Basic Brawl Update.] | ||
*[http://www.smashbros.com/wii/en_us/gamemode/wi-fi/wi-fi02.html Spectator Update.] | *[http://www.smashbros.com/wii/en_us/gamemode/wi-fi/wi-fi02.html Spectator Update.] | ||
{{SSBBMenus}} | {{SSBBMenus}} | ||
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{{SSB4-UMenus}} | {{SSB4-UMenus}} | ||
[[Category: | [[Category:Online play]] | ||
[[Category:Multiplayer modes]] | [[Category:Multiplayer modes]] | ||
[[Category:Modes (SSBB)]] | [[Category:Modes (SSBB)]] | ||
[[Category:Modes (SSB4-3DS)]] | [[Category:Modes (SSB4-3DS)]] | ||
[[Category:Modes (SSB4-Wii U)]] | [[Category:Modes (SSB4-Wii U)]] |
Latest revision as of 06:18, October 11, 2023
With Anyone is one of two modes for online play in Super Smash Bros. Brawl and Super Smash Bros. 4. In this mode, anyone can play against any random players online. In Ultimate, this feature was replaced with Quickplay.
In Super Smash Bros. Brawl[edit]
Online play is introduced in Super Smash Bros. Brawl via Nintendo Wi-Fi Connection. In this mode, anyone could play against anyone online in 2-minute Timed matches using three different options. Players' names remained anonymous, and battle records were not kept. Players had 45 seconds to select a character. After that, they could spend a coin to cast a vote on what stage to play on and which items to toggle on or off. If a player got disconnected in the middle of the match, their character would be swapped with a CPU player without the rest of the players being notified. If a player quit in the middle of a match, the entire match ended and all players would be sent back to the Wi-Fi selection screen. Upon launch, players experienced significant input lag, with their actions occurring onscreen far later than when they inputted, and slow connections frequently slowed down or halted matches. Brawl's online play was discontinued with Nintendo Wi-Fi Connection's shutdown on May 20th, 2014.
Basic Brawl[edit]
The player could battle online with any random players in 3- or 4-player matches.
Team Battle[edit]
Four players were randomly chosen and split into two-player teams, red or blue, with Team Attack turned off. Unlike in With Friends, this did not allow two local players to face two other players. If players were working great together (such as getting many KOs), the game would let them stay on the same team for several matches.
Spectator[edit]
In this mode, players could watch other matches. The player could bet up to 100 coins on a player or team. If that player or team the player betted on won, the player received three times the number of coins bet in a Basic Brawl, or two times the amount bet in a Team Battle. Occasionally, there were be bonus rounds in which the player could earn double the usual amount of coins received if the selected player was the victor. If the person the player bet coins on won, they would gain more coins. Players could win some stickers, even if they lost.
In Super Smash Bros. 4[edit]
Online play returns in Super Smash Bros. 4 via Nintendo Network. Two distinct game modes are now available: For Fun and For Glory. In both modes, Mii Fighters and character customization are disallowed. To use Miis or customizations online, the player must be in With Friends, or in a Tourney that allows them.
Online play in SSB4 addresses much of the problems plaguing the online play featured Brawl, such as its latency issues. A ranking system is now used to determine the opponents a player fights against, and a new ban system was implemented for more enjoyable battles - punishments and temporary bans are be given to players who are repeatedly idle, relentlessly target a single player, repeatedly self-destruct, frequently drop out, cheat, or falsely report other players. A limit on the number of times a player can taunt was also added, in order to prevent "taunt parties", this limit is 2 + the number of KO's the player has gotten (therefore allowing a taunt after every KO).
After selecting a character in either mode, players are taken to a unique waiting area which is an exact replica of the stage chosen, also containing a CPU that is a slightly darker clone of the player's character that remains idle (except to recover) until damaged for any reason, at which point it begins attacking. If the match does not start after some time, a second appears.
For Fun[edit]
In this mode players can fight in 2-minute Timed matches. All items are enabled, as is every stage except for Final Destination and all stage's ฮฉ forms. There are two modes in For Fun: a free-for-all Smash and 2-on-2 Team Smash. Only the player's number of wins are recorded.
For Glory[edit]
This mode is catered towards competitive play. Items are disabled and only Final Destination and ฮฉ form stages can be played on. This mode adds 1-on-1 Smash, which is a 2-stock battle with a 5-minute time limit. Like in For Fun, there are also standard free-for-all Smashes, and 2-on-2 Team Smashes. Wins, losses, and other stats are recorded.
Gallery[edit]
Trivia[edit]
- In Super Smash Bros. for Nintendo 3DS, a glitch could occur that banned a player from online play for up to 4,294,967,295 seconds (displayed in-game as 71,582,788 minutes and 15 seconds), or about 136 years; the glitch often occurred as a result of constantly pursuing a single player in free-for-alls. The cause of the glitch is thought to be due to an integer overflow from an unsigned long integer; the system in place erroneously banned players for a negative number of seconds, causing the time to wrap into an extremely large number.[1] This glitch no longer exists due to updates.
See also[edit]
References[edit]
External links[edit]
Super Smash Bros. Brawl menu items | |
---|---|
Group | Brawl (Time ยท Stock ยท Coin Battle ยท Team Battle) ยท Rules ยท Special Brawl ยท Rotation ยท Tourney ยท Names |
Solo | Classic ยท All-Star ยท Adventure Mode: The Subspace Emissary ยท Events ยท Stadium (Target Smash!! ยท Home-Run Contest ยท Multi-Man Brawl ยท Boss Battles) ยท Training |
Wi-Fi | Spectator Mode ยท With Anyone ยท With Friends |
Vault | Trophies & Stickers (Trophy Gallery ยท Trophy Hoard ยท Coin Launcher ยท Sticker Album ยท Sticker Center) ยท Stage Builder ยท Album ยท Challenges ยท Replays ยท Masterpieces ยท Chronicle |
Options | Screen ยท Deflicker ยท Rumble ยท Controls ยท Sound ยท My Music ยท Erase Data |
Data | Movies ยท Records (Group Records ยท Brawl Records ยท Notices) ยท Sound Test |
Super Smash Bros. for Nintendo 3DS menu items | |
---|---|
Smash | Smash (Solo ยท Group ยท Time ยท Stock ยท Team Battle) ยท Rules |
Smash Run | Solo ยท Group ยท Custom ยท Select Music |
Games & More | Classic ยท All-Star ยท Stadium (Multi-Man Smash ยท Target Blast ยท Home-Run Contest) ยท Training ยท Custom ยท amiibo ยท Vault (Trophies ยท Trophy Rush ยท Album ยท Replays ยท Sounds ยท Records ยท Tips) ยท Options (Controls ยท Sound ยท Character Outline ยท Damage Display ยท Internet Options) |
Online | Spectator Mode ยท With Anyone (For Fun ยท For Glory) ยท With Friends ยท Conquest ยท Share |
Other | Challenge ยท StreetPass ยท Wii U |
Super Smash Bros. for Wii U menu items | |
---|---|
Smash | Smash (Time ยท Stock ยท Coin Battle ยท Team Battle) ยท 8-Player Smash ยท Special Smash ยท Rules ยท Controls |
Games & More | Classic ยท All-Star ยท Stadium (Target Blast ยท Home-Run Contest ยท Multi-Man Smash) ยท Training ยท Events ยท Special Orders (Master Orders ยท Crazy Orders) ยท Custom ยท Stage Builder ยท amiibo ยท Vault (Trophies ยท Trophy Rush ยท Album ยท Replays ยท Movies ยท Sounds ยท Records ยท Tips ยท Masterpieces) ยท Options (Controls ยท Sound ยท My Music ยท Internet Options) |
Online | Spectator Mode ยท With Anyone (For Fun ยท For Glory) ยท With Friends ยท Online Events (Tourney ยท Conquest) ยท Share |
Other | Challenge ยท Smash Tour ยท 3DS |