Charizard (SSBU)/Down aerial: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Raul Retana (talk | contribs) m (Added update history) |
(Zard's dair never had a hitlag multiplier, not sure where that came from. Also the clean hit lasts 4 frames in-game despite the script having a 3-frame wait command (my guess is because of the different frame speed multiplier function used)) |
||
Line 22: | Line 22: | ||
|ypos=-5.0 to -6.5 | |ypos=-5.0 to -6.5 | ||
|zpos=0.0 to 0.3 | |zpos=0.0 to 0.3 | ||
|type=Foot | |type=Foot | ||
|effect=Normal | |effect=Normal | ||
Line 40: | Line 40: | ||
|ypos=3.0 | |ypos=3.0 | ||
|zpos=0.5 | |zpos=0.5 | ||
|type=Foot | |type=Foot | ||
|effect=Normal | |effect=Normal | ||
Line 59: | Line 58: | ||
|ypos=-5.0 to -6.5 | |ypos=-5.0 to -6.5 | ||
|zpos=0.0 to 0.2 | |zpos=0.0 to 0.2 | ||
|type=Foot | |type=Foot | ||
|effect=Normal | |effect=Normal | ||
Line 77: | Line 75: | ||
|ypos=3.0 | |ypos=3.0 | ||
|zpos=0.5 | |zpos=0.5 | ||
|type=Foot | |type=Foot | ||
|effect=Normal | |effect=Normal | ||
Line 92: | Line 89: | ||
|- | |- | ||
!Clean hit | !Clean hit | ||
|18- | |18-21 | ||
|- | |- | ||
!Late hit | !Late hit | ||
| | |22-25 | ||
|- | |- | ||
!Ending autocancel | !Ending autocancel | ||
Line 108: | Line 105: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=26}}{{FrameStrip|t=Interruptible|c=8}} | ||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=5}}{{FrameStrip|t=Blank|c=36}}{{FrameStrip|t=Autocancel|c=18}} | {{FrameStrip|t=Autocancel|c=5}}{{FrameStrip|t=Blank|c=36}}{{FrameStrip|t=Autocancel|c=18}} |
Revision as of 15:31, July 7, 2021
Overview
Update History
- Charizard's down air landing lag animation no longer causes its tongue to clip through its head.
Hitboxes
Timing
Attack
Initial autocancel | 1-5 |
---|---|
Clean hit | 18-21 |
Late hit | 22-25 |
Ending autocancel | 42- |
Interruptible | 52 |
Animation length | 59 |
Landing lag
Interruptible | 22 |
---|---|
Animation length | 33 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|