Ike (SSB4)/Up throw: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:IkeThrowUp.gif|thumb|270px|Hitbox visualization showing Ike's up throw.]] | [[File:IkeThrowUp.gif|thumb|270px|Hitbox visualization showing Ike's up throw.]] | ||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
== | ==Throw and Hitbox Data== | ||
===Throw=== | ===Throw=== | ||
{| | {{SSB4ThrowTableHeader}} | ||
{{SSB4ThrowTableRow | |||
| | |id=0 | ||
| | |damage=4% | ||
|af=3 | |||
|angle=90 | |||
|bk=70 | |||
|ks=72 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |} | ||
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|} | |} | ||
==Timing== | |||
{|class="wikitable" | |||
!Invincibility | |||
|1-8 | |||
|- | |||
!Hitbox | |||
|26-27 | |||
|- | |||
!Throw Release | |||
|28 | |||
|- | |||
!Interruptible | |||
|43 | |||
|- | |||
!Animation length | |||
|54 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Hitbox|c=2|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=15|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=12}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=46}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|throw=y|vulnerable=y|invincible=y|interruptible=y}} | |||
{{MvSubNavIke|g=SSB4}} | {{MvSubNavIke|g=SSB4}} | ||
[[Category:Ike (SSB4)]] | [[Category:Ike (SSB4)]] | ||
[[Category:Up throws (SSB4)]] | [[Category:Up throws (SSB4)]] |
Revision as of 03:27, June 2, 2020
Overview
Throw and Hitbox Data
Throw
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 4% | Forwards | 70 | 72 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Collateral
Timing
Invincibility | 1-8 |
---|---|
Hitbox | 26-27 |
Throw Release | 28 |
Interruptible | 43 |
Animation length | 54 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|