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==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
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[[File:SSBU Custom Balance Snake.png|thumb|right|The Custom Balance menu.]] | |||
The handicap option in ''Ultimate'' functions the same as ''Smash 4'', and enables setting a starting damage percentage for each player. A new handicap option also exists called '''Custom Balance''', a persistent setting which applies to individual [[fighter]]s rather than players. Intended for leveling the field between players of different skills levels, each character can be assigned a Custom Balance value between -3 and +3, with negative numbers increasing [[knockback]] taken and reducing [[damage]] dealt, and positive numbers increasing knockback resistance and damage dealt. These values are only applied when the Custom Balance [[rules|rule]] option is enabled, which is not available in multi-console wireless or online play. | The handicap option in ''Ultimate'' functions the same as ''Smash 4'', and enables setting a starting damage percentage for each player. A new handicap option also exists called '''Custom Balance''', a persistent setting which applies to individual [[fighter]]s rather than players. Intended for leveling the field between players of different skills levels, each character can be assigned a Custom Balance value between -3 and +3, with negative numbers increasing [[knockback]] taken and reducing [[damage]] dealt, and positive numbers increasing knockback resistance and damage dealt. These values are only applied when the Custom Balance [[rules|rule]] option is enabled, which is not available in multi-console wireless or online play. | ||
[[Category:Multiplayer modes]] | [[Category:Multiplayer modes]] | ||
[[Category:Options]] | [[Category:Options]] |
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