Red Shell: Difference between revisions

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{{Infobox Item
{{Infobox Item
| title        = Red Shell
| title        = Red Shell
| image        = [[File:RedShellIconSSB.png]]
| image        = [[File:RedShellMK8.png|200px]]
| caption      = The Red Shell artwork.
| caption      = {{symbol|mario}}<br />Artwork of the Red Shell from ''Mario Kart 8'' and ''Mario Kart 8 Deluxe''.
| series      = {{uv|Mario}}
| series      = {{uv|Mario}}
| item class  = Throwing
| item class  = Throwing
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}}
}}
{{cquote|''Basically the same as the Green Shell, this shell bounces back and forth in the same area of the stage.''|cite=''Super Smash Bros.'' instruction booklet description}}
{{cquote|''Basically the same as the Green Shell, this shell bounces back and forth in the same area of the stage.''|cite=''Super Smash Bros.'' instruction booklet description}}
The '''Red Shell''' ({{ja|アカのこうら|Aka no Koura}}, ''Red Shell'') is a throwing [[item]] that will actively hunt out the nearest player, even the player that activated it. Instead of sliding in the same direction it was thrown in after coming in contact with the ground like a green shell, it will start sliding from left to right, targeting the closest player. When stationary, the Red Shell will activate when [[jump]]ed on or after coming in contact with a [[hitbox]]. Like the [[Green Shell]], a sliding Red Shell will halt all movement upon being jumped on. The Red Shell does moderate set [[knockback]] and therefore cannot KO opponents at any percentage except lower handicapped opponents. When the Red Shell is [[reflect]]ed, its [[damage]] output is increased, but its knockback is not. A reflected Red Shell will also have much more [[hitlag]] when it hits a player.
The '''Red Shell''' ({{ja|アカのこうら|Aka no Koura}}, ''Red Shell'') is a throwing [[item]] that will actively hunt out the nearest player, even the player that activated it.
 
The Red Shell does not appear in ''[[Super Smash Bros. Brawl]]'', but Red Koopa Shells appear in the [[Subspace Emissary]]. However, these function in the same way as a Green Shell. The same goes for [[Smash Run]] in {{for3ds}}, as the Red Koopa appears once again as an enemy.


==Origin==
==Origin==
[[File:RedShell64.jpg|thumb|150px|Mario holding on to two red shells in ''{{s|mariowiki|Mario Kart 64}}''.]]
[[File:RedShell64.jpg|thumb|left|150px|Mario holding on to two red shells in ''{{s|mariowiki|Mario Kart 64}}''.]]
Red Shells have appeared in every {{Uv|Mario}} game that has a Red [[Koopa Troopa]] ever since ''[[Super Mario Bros.]]''; however, the way the Red Shell acts in ''Super Smash Bros.'' and ''Melee'' originates from its behavior in the ''{{iw|mariowiki|Mario Kart|series}}'' series, where it homes in on other characters causing the kart that got hit to flip out in an attempt for the firer to steal a place. Also, the red shells can backfire too just as it can in ''Smash Bros''. Its behavior in the ''Smash Bros.'' games could also be referencing the behavior of Red Koopas, as they do not walk off of ledges like other enemies do.
Red Shells have appeared in every {{Uv|Mario}} game that has a Red [[Koopa Troopa]] ever since ''[[Super Mario Bros.]]''; however, the way the Red Shell acts in ''Super Smash Bros.'' and ''Melee'' originates from its behavior in the ''{{iw|mariowiki|Mario Kart|series}}'' series, where it homes in on other characters causing the kart that got hit to flip out in an attempt for the firer to steal a place. Also, the red shells can backfire too just as it can in ''Smash Bros''. Its behavior in the ''Smash Bros.'' games could also be referencing the behavior of Red Koopas, as they do not walk off of ledges like other enemies do.


Although based on the Red Shell from ''Mario Kart'', Red Shells also act similarly to the {{s|supermariowiki|Kamikaze Koopa}} from ''Super Mario World''. When Kamikaze Koopas entered their shells, they would begin to pursue Mario or Luigi the best they could, while still sliding on the ground.
Although based on the Red Shell from ''Mario Kart'', Red Shells also act similarly to the {{s|supermariowiki|Kamikaze Koopa}} from ''Super Mario World''. When Kamikaze Koopas entered their shells, they would begin to pursue Mario or Luigi the best they could, while still sliding on the ground.
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==Overview==
Instead of sliding in the same direction it was thrown in after coming in contact with the ground like a green shell, it will start sliding from left to right, targeting the closest player. When stationary, the Red Shell will activate when [[jump]]ed on or after coming in contact with a [[hitbox]]. Like the [[Green Shell]], a sliding Red Shell will halt all movement upon being jumped on. The Red Shell does moderate set [[knockback]] and therefore cannot KO opponents at any percentage except lower handicapped opponents. When the Red Shell is [[reflect]]ed, its [[damage]] output is increased, but its knockback is not. A reflected Red Shell will also have much more [[hitlag]] when it hits a player.
 
The Red Shell does not appear in ''[[Super Smash Bros. Brawl]]'', but Red Koopa Shells appear in the [[Subspace Emissary]]. However, these function in the same way as a Green Shell. The same goes for [[Smash Run]] in {{for3ds}}, as the Red Koopa appears once again as an enemy.


==Damage==
==Damage==
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==Other information==
==Other information==
====Trophy description====
====Trophy description====
[[File:Red Shell Trophy Melee.png|thumb|x200px|right|The Red Shell trophy and its description.]]
[[File:Red Shell Trophy Melee.png|thumb|100px|left|The Red Shell trophy and its description.]]
''Throw a Red Shell, and it will home in on random characters and send them flying straight up. Red Shells moving around the surface are dangerous to all players, but they may also present attack chances for players with good timing and strategy. Red Shells won't leave the platform they're on once they start moving.''
''Throw a Red Shell, and it will home in on random characters and send them flying straight up. Red Shells moving around the surface are dangerous to all players, but they may also present attack chances for players with good timing and strategy. Red Shells won't leave the platform they're on once they start moving.''
:''Super Mario Bros. 10/85''
:''Super Mario Bros. 10/85''
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{{clrl}}


==Trivia==
==Trivia==
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==Gallery==
==Gallery==
<gallery>
<gallery>
File:RedShellIconSSB.png| The Red Shell artwork for ''Smash 64''.
File:Red Shell Melee.png|A Red shell in ''Melee''.
File:Red Shell Melee.png|A Red shell in ''Melee''.
</gallery>
</gallery>
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