Smash Run: Difference between revisions

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| Reflect Smash || A match where all combatants wear [[Franklin Badge]]s.
| Reflect Smash || A match where all combatants wear [[Franklin Badge]]s.
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| Run! || Four player free-for-all, where the goal is to reach the goal on one of two horizontally scrolling stages similar to [[Race to the Finish]]. Speed-based powerups such as the Bunny Hood, Superspicy Curry, and a temporary speed boost drop occasionally and there are many Danger Zones. Lasts 2 minutes.
| Run! || Four player free-for-all, where the goal is to reach the goal on one of two horizontally scrolling stages similar to [[Race to the Finish]]. Speed-based powerups such as the Bunny Hood, Superspicy Curry, and a temporary speed boost drop occasionally and there are many Danger Zones. Lasts two minutes.
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| Smash || A standard match.
| Smash || A standard match.
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| Stamina Smash || A match where all combatants have [[Stamina]] instead of [[damage percentage]]s. All players start with 200 HP. No time limit.
| Stamina Smash || A match where all combatants have [[Stamina]] instead of [[damage percentage]]s. All players start with 200 HP. No time limit.
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| Stock Smash || A 2-[[Stock]] match with the Stock & Time rule set to 1 minute.
| Stock Smash || A 2-[[Stock]] match with the Stock & Time rule set to one minute.
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| Vs. Enemy Team || Each player is tasked with defeating as many Smash Run enemies as possible in one minute. The damage values and scores of all players are displayed on the touch screen. Variants include:
| Vs. Enemy Team || Each player is tasked with defeating as many Smash Run enemies as possible in one minute. The damage values and scores of all players are displayed on the touch screen. Variants include: