Duck Hunt (SSB4)/Forward tilt: Difference between revisions
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(New Page: {{ArticleIcons|ssb4=y}} {{competitive expertise}} {{technical data}} ==Hitboxes== This move can be angled, but all three angles have the same properties. {{SSB4HitboxTableHeader}} {{...) |
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[[File:DuckHuntFTiltUp.gif|thumb|270px|Hitbox visualization showing Duck Hunt's forward tilt angled up.]] | |||
[[File:DuckHuntFTilt.gif|thumb|270px|Hitbox visualization showing Duck Hunt's forward tilt.]] | |||
[[File:DuckHuntFTiltDown.gif|thumb|270px|Hitbox visualization showing Duck Hunt's forward tilt angled down.]] | |||
{{competitive expertise}} | {{competitive expertise}} | ||
{{technical data}} | {{technical data}} |
Revision as of 17:36, December 15, 2017
Hitboxes
This move can be angled, but all three angles have the same properties.
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 8% | 0 | 15 | 100 | 0 | 3.5 | 1007 | 1.5 | 1.0 | 0.0 | 1.0x | 1.0x | 0% | Slash |
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