Editing Weight
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These values use a different scale than the later games - heavier characters have lower numbers, representing a direct multiplier in the knockback formula. For comparison purposes, the equivalent value in the newer system is also listed. The conversion rate from the old system to the newer system is (200/weight) - 100.<ref>[http://smashboards.com/threads/simple-facts-that-you-may-not-know.308210/page-16]</ref> | These values use a different scale than the later games - heavier characters have lower numbers, representing a direct multiplier in the knockback formula. For comparison purposes, the equivalent value in the newer system is also listed. The conversion rate from the old system to the newer system is (200/weight) - 100.<ref>[http://smashboards.com/threads/simple-facts-that-you-may-not-know.308210/page-16]</ref> | ||
{{incomplete|Giant Donkey Kong's and Metal Mario's weights}} | |||
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