Editing Tumbling
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==Reeling== | ==Reeling== | ||
[[File:SSBU Reeling Incineroar.png|220px|thumb|{{SSBU|Incineroar}} reeling in ''[[Ultimate]]''.]] | [[File:SSBU Reeling Incineroar.png|220px|thumb|{{SSBU|Incineroar}} reeling in ''[[Ultimate]]''.]] | ||
'''Reeling''' ( | '''Reeling''' (or '''DamageFlyRoll''') is a state similar to hitstun, except the characters enter a helix motion. In all games, this only occurs once the character is at 100% or more, and occurs 30% of the time. During this state, characters cannot do anything except [[DI]], or tech if they come into contact with a wall or ceiling. Once the knockback diminishes and the character slows down, reeling ends and tumbling begins. Teching is useful for characters with high damage, or during [[Sudden Death]] matches, since being attacked under such circumstances often causes reeling. Reeling can also occur after using the {{b|Bullet Bill|item}}; however, it does not end naturally, and can be canceled by using an [[aerial attack]] or [[air dodge]], or landing. | ||
Because of the character's two-dimensional nature, [[Mr. Game & Watch]] has a unique reeling animation. Instead of spinning, he repeatedly cartwheels as he is launched. [[Steve]] also has a unique reeling animation which is just his tumbling animation with his body oriented in the direction of his knockback. | |||
In ''Smash 4'', the reeling animation does not allow characters to tech on the floor until the hitstun cancel window starts. However, it does allow {{SSB4|Cloud}} to tech walls and ceilings if he is hit near the apex of [[Climhazzard]], where teching is otherwise impossible. In ''Ultimate'', reeling cannot happen if a character is launched from behind. | |||
Some attacks in later games are capable of forcing reeling regardless of the target's damage percentage, namely the tornadoes in [[Hyrule Castle]] (from ''Smash 4'' onward) and [[PictoChat 2]], as well as the {{SSBU|Mii Swordfighter}}'s [[Gale Strike]] in ''Ultimate'' | Some attacks in later games are capable of forcing reeling regardless of the target's damage percentage, namely the tornadoes in [[Hyrule Castle]] (from ''Smash 4'' onward) and [[PictoChat 2]], as well as the {{SSBU|Mii Swordfighter}}'s [[Gale Strike]] in ''Ultimate''. | ||
==Gallery== | ==Gallery== |