Editing Super Mario Maker

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In ''Super Smash Bros. 4'', the [[Ω form]] of the stage features a single platform whose bottom extends downward slightly using inverse slopes. Thus, the layout of this form of the stage will always be the same, but it still cycles between four themes (even in the 3DS version), making this one of two Ω form stages that can appear differently.
In ''Super Smash Bros. 4'', the [[Ω form]] of the stage features a single platform whose bottom extends downward slightly using inverse slopes. Thus, the layout of this form of the stage will always be the same, but it still cycles between four themes (even in the 3DS version), making this one of two Ω form stages that can appear differently.


In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] function identically to how the Ω form does in ''SSB4''; however, the stages are slightly resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three soft platforms of the Battlefield form are based on the floating platforms found in the normal version of the stage.  The characters are still flat, which also flattens the hitboxes and alters gameplay significantly as a result.
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] function identically to how the Ω form does in ''SSB4''; however, the stages are slightly resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three soft platforms of the Battlefield form are based on the floating platforms found in the normal version of the stage.  The characters are still flat, which also flattens the hitboxes and alters gameplay significantly as a result.
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SSM3DS-2.jpeg|Ω form (''Super Mario Bros.'' theme) in ''Super Smash Bros. for Nintendo 3DS''.
SSM3DS-2.jpeg|Ω form (''Super Mario Bros.'' theme) in ''Super Smash Bros. for Nintendo 3DS''.

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