Editing Steve (SSBU)

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==Trivia==
==Trivia==
[[File:SteveTextures.png|256px|thumb|Steve's texture sheet for his default alternate costume, upscaled from the original textures.]]
[[File:SteveTextures.png|128px|thumb|Steve's texture sheet for his default alternate costume, upscaled from the original textures.]]
*Steve is referred to within the game files with the codename "pickel". In Japanese, the loanword {{ja|ピッケル|Pikkeru}} ''pickel'' is used to refer to ice axes, deriving from the German word "Eispickel".<ref>[https://ja.wikipedia.org/wiki/ピッケル ピッケル - Wikipedia]</ref>
*Steve is referred to within the game files with the codename "pickel". In Japanese, the loanword {{ja|ピッケル|Pikkeru}} ''pickel'' is used to refer to ice axes, deriving from the German word "Eispickel".<ref>[https://ja.wikipedia.org/wiki/ピッケル ピッケル - Wikipedia]</ref>
*According to [[Masahiro Sakurai]], Steve was largely easy to develop conceptually, but the programming work required to "bring the fighter to life" was very difficult.
*According to [[Masahiro Sakurai]], Steve was largely easy to develop conceptually, but the programming work required to "bring the fighter to life" was very difficult.

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