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Mario (SSB4)/Down tilt: Difference between revisions

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m (changing unknown to known)
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|type=Foot
|type=Foot
|effect=Normal
|effect=Normal
|i17=t
|rebound=t
|slvl=M
|slvl=M
|sfx=Kick
|sfx=Kick
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|type=Foot
|type=Foot
|effect=Normal
|effect=Normal
|i17=t
|rebound=t
|slvl=M
|slvl=M
|sfx=Kick
|sfx=Kick

Revision as of 14:36, April 7, 2016

Overview

A sweeping kick that has a chance of tripping opponents.

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5.0% 0 AngleIcon80.png 35 80 0 4.2 11 1.5 0.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 7.0% 0 AngleIcon80.png 35 80 0 3.5 9 0.0 0.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png

Timing

Hitbox 5-7
IASA 28