Jigglypuff (SSB4)/Down special: Difference between revisions

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{{SSB4|Jigglypuff}}'s down special in ''[[Smash 4]]'' is [[Rest]]. Opponents must be touching Jigglypuff in order for Rest to connect and the attack has high endlag. However, it is an extremely powerful attack, dealing 56% damage (including the [[flower]] that opponents are afflicted with) and KOs at around 50%.
{{SSB4|Jigglypuff}}'s down special in ''[[Smash 4]]'' is [[Rest]]. Opponents must be touching Jigglypuff in order for Rest to connect and the attack has high endlag. However, it is an extremely powerful attack, dealing 56% damage (including the [[flower]] that opponents are afflicted with) and KOing at around 50%.


==Frame Data==
==Frame Data==

Revision as of 17:57, October 2, 2015

Jigglypuff's down special in Smash 4 is Rest. Opponents must be touching Jigglypuff in order for Rest to connect and the attack has high endlag. However, it is an extremely powerful attack, dealing 56% damage (including the flower that opponents are afflicted with) and KOing at around 50%.

Frame Data

All measurements are in frames.

Hitbox IDs Startup Hitbox lasts for Intangibility ends IASA
0 1 3 27 230

Hitbox Properties

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 20% 0 AngleIcon88.png 100 66 0 3.4 13 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Body).png EffectIcon(Flower).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Bat SpecialsDirect.png

References

Master Core

Kurogane Hammer