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Shield-stop: Difference between revisions

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[[File:Shield-stop Brawl.gif|thumb|right|250px|{{SSBB|Captain Falcon}} performing a shield-stop in [[Brawl]].]]
[[File:Shield-stop Brawl.gif|thumb|right|250px|{{SSBB|Captain Falcon}} performing a shield-stop in ''[[Brawl]]''.]]
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Revision as of 20:33, November 1, 2014

Captain Falcon performing a shield-stop in Brawl.
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The Shield-stop is a technique in every Super Smash Bros. game thus far, which lets a character slide while using a shield. This is executed by simply pressing the shield button during a dash.

This can lead into various other actions, such as using a regular grab (rather than dash grabs, which are poor compared to other grabs) out of a dash, or simply protecting the character as they move forward. As with other slide techniques, the overall movement gained by shield-stopping is dependent on one's traction.

Shield-stopping is not the same as a dashing shield. Dashing shields involve tapping the shield button and releasing it to gain distance, whilst the shield-stop is used as a regular shield out of dash.

See also

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