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'''Game Arts''' ({{ja|ゲームアーツ}} ''Gemu Atsu'') is a video game software developer located in Tokyo, Japan. Originally established in 1985 as a computer software company, they have since expanded their enterprise to produce for a number of game console and handheld systems.<ref>{{Cite web |url=http://www.gamearts.co.jp/company/corp.html |title=Game Arts Product Information |language=Japanese |publisher=Game Arts |accessdate=2007-09-19}}</ref> Overseen by President and CEO Hirokazu Miyazi, the company's philosophy is to create "new, innovative, and entertaining games", as well as exhibit games that can be considered "forms of art", both as developers and producers.<ref>{{Cite web |url=http://www.gamearts.co.jp/company/greetings.html |title=Game Arts Corporate Profile |language=Japanese |publisher=Game Arts |accessdate=2007-09-19}}</ref> Game Arts is member of the Computer Entertainment Supplier's Association of Japan (CESA), and major trading partners include Square Enix, Bandai, Koei, and Gung-Ho Online Entertainment, some of whom have co-developed or produced games in cooperation with the company.<ref>{{Cite web |url=http://www.gamearts.co.jp/company/corp.html |title=Game Arts Corporate Profile |language=Japanese |publisher=Game Arts |accessdate=2007-09-19}}</ref>
'''Game Arts''' ({{ja|ゲームアーツ}} ''Gemu Atsu'') is a Japanese video game software developer. Originally established in 1985 as a computer software company, they have since expanded their enterprise to produce for a number of game console and handheld systems.<ref>{{Cite web |url=http://www.gamearts.co.jp/company/corp.html |title=Game Arts Product Information |language=Japanese |publisher=Game Arts |accessdate=2007-09-19}}</ref> Overseen by President and CEO Hirokazu Miyazi, the company's philosophy is to create "new, innovative, and entertaining games", as well as exhibit games that can be considered "forms of art", both as developers and producers.<ref>{{Cite web |url=http://www.gamearts.co.jp/company/greetings.html |title=Game Arts Corporate Profile |language=Japanese |publisher=Game Arts |accessdate=2007-09-19}}</ref> Game Arts is member of the Computer Entertainment Supplier's Association of Japan (CESA), and major trading partners include Square Enix, Bandai, Koei, and Gung-Ho Online Entertainment, some of whom have co-developed or produced games in cooperation with the company.<ref>{{Cite web |url=http://www.gamearts.co.jp/company/corp.html |title=Game Arts Corporate Profile |language=Japanese |publisher=Game Arts |accessdate=2007-09-19}}</ref>


Some of its staff has helped in the preliminary development of ''[[Super Smash Bros. Brawl]]''.<ref>{{Cite web |url=http://us.wii.com/iwata_asks/ssbb/vol1_page3.jsp |title=Iwata Asks: Super Smash Bros. Brawl |publisher=[[Nintendo]] |accessdate=2007-09-19}}</ref>
Some of its staff has helped in the preliminary development of ''[[Super Smash Bros. Brawl]]''.<ref>{{Cite web |url=http://us.wii.com/iwata_asks/ssbb/vol1_page3.jsp |title=Iwata Asks: Super Smash Bros. Brawl |publisher=[[Nintendo]] |accessdate=2007-09-19}}</ref>

Revision as of 06:38, July 3, 2013

Game Arts Co. Ltd.
ゲームアーツ
The current Game Arts logo
Type Public
Founded March 2, 1985
Headquarters Tokyo, Japan
Key people Hirokazu Miyazi (President, CEO
Industry Computer and video game industry
Revenue JPY 4.56 billion (2007)
Website http://www.gamearts.com www.gamearts.com

Game Arts (ゲームアーツ Gemu Atsu) is a Japanese video game software developer. Originally established in 1985 as a computer software company, they have since expanded their enterprise to produce for a number of game console and handheld systems.[1] Overseen by President and CEO Hirokazu Miyazi, the company's philosophy is to create "new, innovative, and entertaining games", as well as exhibit games that can be considered "forms of art", both as developers and producers.[2] Game Arts is member of the Computer Entertainment Supplier's Association of Japan (CESA), and major trading partners include Square Enix, Bandai, Koei, and Gung-Ho Online Entertainment, some of whom have co-developed or produced games in cooperation with the company.[3]

Some of its staff has helped in the preliminary development of Super Smash Bros. Brawl.[4]

References

  1. ^ Game Arts Product Information (Japanese). Game Arts. Retrieved on 2007-09-19.
  2. ^ Game Arts Corporate Profile (Japanese). Game Arts. Retrieved on 2007-09-19.
  3. ^ Game Arts Corporate Profile (Japanese). Game Arts. Retrieved on 2007-09-19.
  4. ^ Iwata Asks: Super Smash Bros. Brawl. Nintendo. Retrieved on 2007-09-19.

External links