Shield-stop: Difference between revisions
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A '''shield-stop''' is using the [[shield]] to stop a [[dash]] animation immediately. This is particularly useful for running into the opponent when it is expected of the opponent to attack the player. This will then shield the attack and open up the opportunity to [[shield grab]], [[SHFFL]], etc. Its a useful mindgame so long as its not abused to the point of predictability. | A '''shield-stop''' is using the [[shield]] to stop a [[dash]] animation immediately. This is particularly useful for running into the opponent when it is expected of the opponent to attack the player. This will then shield the attack and open up the opportunity to [[shield grab]], [[SHFFL]], etc. Its a useful mindgame so long as its not abused to the point of predictability. | ||
Revision as of 17:34, March 23, 2013
A shield-stop is using the shield to stop a dash animation immediately. This is particularly useful for running into the opponent when it is expected of the opponent to attack the player. This will then shield the attack and open up the opportunity to shield grab, SHFFL, etc. Its a useful mindgame so long as its not abused to the point of predictability.