Mario Circuit: Difference between revisions

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==Stage overview==
==Stage overview==
The stage takes place on a set of platforms that move around the track, and will stop at certain parts of the track, similar to {{SSBM|Mute City}}, [[Port Town Aero Dive]], and the 3DS-exclusive ''Mario Kart'' stage [[Rainbow Road]]. [[Shy Guy]]s drive around the track is a reoccurring theme in the ''Mario Kart'' stages. Because of the track's antigravity effect, the road will sometimes be above or to the side of the fighters. Unlike in [[Mario Galaxy]], fighters are not affected by the unusual gravity. The track is able to [[meteor smash]] anyone under it while moving. [[Star KO]]'s are normally banned on the stage, though [[Screen KO]]'s can happen.
The stage takes place on a set of platforms that move around the track, and will stop at certain parts of the track, similar to {{SSBM|Mute City}}, [[Port Town Aero Dive]], and the 3DS-exclusive ''Mario Kart'' stage [[Rainbow Road]]. [[Shy Guy]]s drive around the track is a reoccurring theme in the ''Mario Kart'' stages. Because of the track's antigravity effect, the road will sometimes be above or to the side of the fighters. Unlike in [[Mario Galaxy]], fighters are not affected by the unusual gravity. The track is able to [[meteor smash]] anyone under it while moving. [[Star KO]]'s are normally banned on the stage, though [[Screen KO]]'s can happen. Before the platform rises up, in the ''Wii U'' version hears 3 pings, while ''Ultimate'' version hears the Lap 2 jingle.


There are eight locations the platforms can stop at. The platforms will skip a random number of locations between each stop as they follow the track. In order around the track:
There are eight locations the platforms can stop at. The platforms will skip a random number of locations between each stop as they follow the track. In order around the track:
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