Master Core: Difference between revisions

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*A glitch occurs in the ''3DS'' version, where pausing right after defeating Master Shadow causes all sound effects to be muted after unpausing. Unpausing a second time causes the sound effect for Master Shadow's defeat to play.
*A glitch occurs in the ''3DS'' version, where pausing right after defeating Master Shadow causes all sound effects to be muted after unpausing. Unpausing a second time causes the sound effect for Master Shadow's defeat to play.
*Moves with unique sound effects upon connecting with an opponent (such as {{SSB4|Peach}}'s [[forward smash]]) will not play when hitting any of the four weak points in Master Fortress.
*Moves with unique sound effects upon connecting with an opponent (such as {{SSB4|Peach}}'s [[forward smash]]) will not play when hitting any of the four weak points in Master Fortress.
*The acid in Master Fortress can be walked on by [[Mechakoopa]].
*The acid in Master Fortress can be walked on by [[Mechakoopa]]s.
<!-- I managed to somehow do this out of intensity with a custom Mewtwo run (that and I'm a pause maniac for cool shots); need help confirming this with others however -->
<!-- I managed to somehow do this out of intensity with a custom Mewtwo run (that and I'm a pause maniac for cool shots); need help confirming this with others however -->
*In addition to the five red waves, Master Core's self-destruct also has a one-hit KO [[hitbox]] that deals 50% damage<ref>https://www.youtube.com/watch?v=KX9cE36wIpY</ref><ref>https://www.youtube.com/watch?v=vfWVGiCxTaI</ref>. However, the player must be standing close to Master Core to be hit by it, and it can never defeat the player as they have already won by the time the hitbox lands.
*In addition to the five red waves, Master Core's self-destruct also has a one-hit KO [[hitbox]] that deals 50% damage<ref>https://www.youtube.com/watch?v=KX9cE36wIpY</ref><ref>https://www.youtube.com/watch?v=vfWVGiCxTaI</ref>. However, the player must be standing close to Master Core to be hit by it, and it can never defeat the player as they have already won by the time the hitbox lands.
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