Template:UpdateList (SSBU)/4.0.0: Difference between revisions
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*{{bugfix|The [https://youtu.be/kqVHRH_uz1Q Strike Cancel glitch] has been fixed.}} | *{{bugfix|The [https://youtu.be/kqVHRH_uz1Q Strike Cancel glitch] has been fixed.}} | ||
|Joker= | |Joker= | ||
*{{change|Grappling Hook's air resistance was changed from 0.27 → 0.24, and fighter offset from 6 → 8, making it no longer have Joker clip into the walls of stages.}} | *{{change|Grappling Hook's air resistance was changed from 0.27 → 0.24, and fighter offset from 6 → 8, making it no longer have Joker clip into the walls of stages.<ref>https://twitter.com/Meshima_/status/1156931657691090945</ref>}} | ||
*{{nerf|Makarakarn no longer reflects projectiles that have been reflected and deal 50% or more damage, bringing it in line with other reflectors in ''Ultimate''.}} | *{{nerf|Makarakarn no longer reflects projectiles that have been reflected and deal 50% or more damage, bringing it in line with other reflectors in ''Ultimate''.}} | ||
*{{buff|Makarakarn's vertical searchbox has been raised to 0.25u.}} | *{{buff|Makarakarn's vertical searchbox has been raised to 0.25u.<ref>https://twitter.com/PlagueVonKarma/status/1156972770812661760</ref>}} | ||
*{{bugfix|Fixed an issue that caused Arsene to be summoned after getting Star KOed.}} | *{{bugfix|Fixed an issue that caused Arsene to be summoned after getting Star KOed.}} | ||
|Universal= | |Universal= | ||
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*{{bugfix|In [[Pokémon Stadium 2]], the "Current Leader" segment displays the names of all leading characters, much like in [[Pokémon Stadium]].}} | *{{bugfix|In [[Pokémon Stadium 2]], the "Current Leader" segment displays the names of all leading characters, much like in [[Pokémon Stadium]].}} | ||
|#default=''{{{char}}} did not receive changes in this update.'' | |#default=''{{{char}}} did not receive changes in this update.'' | ||
}} | }}<noinclude>[[Category:Super Smash Bros. Ultimate Update Lists]]</noinclude> | ||
<noinclude>[[Category:Super Smash Bros. Ultimate Update Lists]]</noinclude> |
Revision as of 11:15, January 30, 2021
- The Final Smash Meter now resets if the Final Smash is not used within 20 seconds after it is obtained. This does not happen in Spirits mode.
- The combo counter in Training mode no longer has extra frames of leniency after the opponent's hitstun ends, increasing its accuracy.
- The Z-axis glitch has been fixed.
- Players can no longer take damage during a Stamina Sudden Death countdown preventing characters to disappear from the stage.