Ryu (SSB4)/Down aerial: Difference between revisions
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==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Ryu punches diagonally downward in the air relatively quickly. An incredibly useful tool in Ryu's arsenal, this aerial attack offers numerous advantages. When used alone, its sweetspot acts as a rare diagonal [[meteor smash]], though the hitbox to make this happen is rather small. As part of a combo, when used near the floor, it sets up the player for several potential follow-ups, most notably up tilt (tap or hold), up smash, and [[Shoryuken]], each of which are usually difficult for the opponent to escape from. | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} |
Revision as of 19:45, July 21, 2020
Overview
Ryu punches diagonally downward in the air relatively quickly. An incredibly useful tool in Ryu's arsenal, this aerial attack offers numerous advantages. When used alone, its sweetspot acts as a rare diagonal meteor smash, though the hitbox to make this happen is rather small. As part of a combo, when used near the floor, it sets up the player for several potential follow-ups, most notably up tilt (tap or hold), up smash, and Shoryuken, each of which are usually difficult for the opponent to escape from.
Hitboxes
Timing
Attack
Initial autocancel | 1-2 |
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Hitboxes | 8-12 |
Ending autocancel | 33- |
Interruptible | 46 |
Animation length | 46 |
Landing lag
Animation length | 18 |
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Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|