Range: Difference between revisions
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An attack's '''range''' is how far its [[hitbox]] reaches beyond the character's collision bubble. | An attack's '''range''' is how far its [[hitbox]] reaches beyond the character's collision bubble. | ||
''Brawl'' attack range from longest to shortest: | |||
#[[Marth (SSBB)|Marth]], [[Ike (SSBB)|Ike]], [[Link (SSBB)|Link]] | #[[Marth (SSBB)|Marth]], [[Ike (SSBB)|Ike]], [[Link (SSBB)|Link]] | ||
#[[Meta Knight (SSBB)|Meta Knight]], [[King Dedede (SSBB)|King Dedede]] | #[[Meta Knight (SSBB)|Meta Knight]], [[King Dedede (SSBB)|King Dedede]] |
Revision as of 14:18, December 29, 2008
An attack's range is how far its hitbox reaches beyond the character's collision bubble.
Brawl attack range from longest to shortest: