Range: Difference between revisions
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Range from longest to shortest: | Range from longest to shortest: | ||
#Marth, Ike, Link | #[[Marth]], [[Ike]], [[Link]] | ||
#Meta Knight, King Dedede | #[[Meta Knight]], [[King Dedede]] | ||
#Toon Link, Ness, Lucas | #[[Toon Link]], [[Ness]], [[Lucas]] | ||
#Mr. Game & Watch | #[[Mr. Game & Watch]] | ||
#Donkey Kong | #[[Donkey Kong]] | ||
#Diddy Kong | #[[Diddy Kong]] | ||
#Captain Falcon, Kirby, Fox, Falco | #[[Captain Falcon]], [[Kirby]], [[Fox]], [[Falco]] | ||
#Wolf, Sheik | #[[Wolf]], [[Sheik]] | ||
#Zelda | #[[Zelda]] | ||
#Mario, Luigi, Bowser, Ice Climbers | #[[Mario]], [[Luigi]], [[Bowser]], [[Ice Climbers]] | ||
#Pit | #[[Pit]] | ||
#Samus, Zero Suit Samus, Peach | #[[Samus]], [[Zero Suit Samus]], [[Peach]] | ||
#Snake, Sonic | #[[Snake]], [[Sonic]] | ||
#Charizard, Ivysaur | #[[Charizard]], [[Ivysaur]] | ||
#Ganondorf, Squirtle | #[[Ganondorf]], [[Squirtle]] | ||
#Wario | #[[Wario]] | ||
#Jigglypuff | #[[Jigglypuff]] | ||
[[Category:Game Physics]] | [[Category:Game Physics]] | ||
{{stub}} | {{stub}} |
Revision as of 18:23, July 7, 2008
An attack's range is how far its hitbox reaches beyond the character's collision bubble.
Range from longest to shortest: