Template:UpdateList (SSBU)/4.0.0: Difference between revisions
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*{{bugfix|[[Daisy Parasol]]'s autolink angle knockback has been reduced, no longer launching opponents at an unusually high speed if the move fails to connect.}} | *{{bugfix|[[Daisy Parasol]]'s autolink angle knockback has been reduced, no longer launching opponents at an unusually high speed if the move fails to connect.}} | ||
|Bowser=*{{change|Down aerial no longer has its downward movement disabled when used out of hitstun.}} | |Bowser=*{{change|Down aerial no longer has its downward movement disabled when used out of hitstun.}} | ||
|Ice Climbers=*{{nerf| | |Ice Climbers=*{{nerf|Partner climber is no longer able to ledge trump opponents.}} | ||
|Sheik=*{{change|Down aerial no longer has its downward movement disabled when used out of hitstun.}} | |Sheik=*{{change|Down aerial no longer has its downward movement disabled when used out of hitstun.}} | ||
|Zelda=*{{change|Medium and fast walking animations have been adjusted to prevent her dress from clipping.}} | |Zelda=*{{change|Medium and fast walking animations have been adjusted to prevent her dress from clipping.}} |
Revision as of 17:01, January 6, 2020
- The Final Smash Meter now resets if the Final Smash is not used within 20 seconds after it is obtained. This does not happen in Spirits mode.
- The combo counter in Training mode no longer has extra frames of leniency after the opponent's hitstun ends, increasing its accuracy.
- The Z-axis glitch has been fixed.
- Players can no longer take damage during a Stamina Sudden Death countdown preventing characters to disappear from the stage.