Diddy Kong (SSB4)/Down tilt: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Serpent King (talk | contribs) No edit summary |
No edit summary |
||
Line 48: | Line 48: | ||
|} | |} | ||
==Timing== | |||
{|class="wikitable" | |||
|- | |||
!Hitboxes | |||
|4-5 | |||
|- | |||
!Interruptible | |||
|19 | |||
|- | |||
!Animation length | |||
|29 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Interruptible|c=21}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | |||
{{MvSubNavDiddyKong|g=SSB4}} | {{MvSubNavDiddyKong|g=SSB4}} | ||
[[Category:Diddy Kong (SSB4)]] | [[Category:Diddy Kong (SSB4)]] | ||
[[Category:Down tilts (SSB4)]] | [[Category:Down tilts (SSB4)]] |
Revision as of 13:58, January 19, 2018
Diddy Kong's down tilt is a very powerful move in his vast toolset. Usually followed up from a banana toss, down tilt adds extra damage and can be comboed into pretty much anything up to 200% on most characters. Diddy's down tilt to up smash is a bread and butter combo for Diddy Kong and is one of his most reliable kill confirms.
Hitboxes
Timing
Hitboxes | 4-5 |
---|---|
Interruptible | 19 |
Animation length | 29 |
Lag time |
Hitbox |
Interruptible |
|