Palutena (SSB4)/Forward aerial: Difference between revisions
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[[File: | [[File:PalutenaFAir.gif|thumb|270px|Hitbox visualization showing Palutena's forward aerial.]] | ||
==Overview== | ==Overview== | ||
Palutena dropkicks in front of herself. It has a long horizontal hitbox with good range. It also has low landing lag and a fairly wide [[autocancel]] window (though not as wide as {{SSB4|Sheik}}'s forward aerial) that lets it [[SHFF]]. Its low power makes it viable for comboing: when SHFF'd it can lead into a jab, another forward aerial, a back aerial if timed well, or a grab. It has, however, relatively high ending lag. | Palutena dropkicks in front of herself. It has a long horizontal hitbox with good range. It also has low landing lag and a fairly wide [[autocancel]] window (though not as wide as {{SSB4|Sheik}}'s forward aerial) that lets it [[SHFF]]. Its low power makes it viable for comboing: when SHFF'd it can lead into a jab, another forward aerial, a back aerial if timed well, or a grab. It has, however, relatively high ending lag. |
Revision as of 21:16, December 11, 2017
Overview
Palutena dropkicks in front of herself. It has a long horizontal hitbox with good range. It also has low landing lag and a fairly wide autocancel window (though not as wide as Sheik's forward aerial) that lets it SHFF. Its low power makes it viable for comboing: when SHFF'd it can lead into a jab, another forward aerial, a back aerial if timed well, or a grab. It has, however, relatively high ending lag.
Update history
- Damage: 7% → 8%.
- Damage: 8% → 9%.
- Knockback compensated: 30 base/100 scaling → 31/92.
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 9% | 3 | 31 | 92 | 0 | 5.5 | 0 | 0.0 | 6.9 | 9.0 | 1.0x | 1.0x | 0% | Magic |
Timing
Attack
Initial autocancel | 1-3 |
---|---|
Hitboxes | 9-11 |
Ending autocancel | 24 |
Interruptible | 45 |
Animation length | ? |
Landing lag
Animation length | 12 |
---|
Lag time |
Hitbox |
Autocancel |
Interruptible |
|