Editing Sonic (SSB4)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 305: Line 305:
**{{nerf|The roll jump deals much less damage (7% → 3%) without full compensation on its knockback (60 (base), 73 (scaling) → 66/112).}}
**{{nerf|The roll jump deals much less damage (7% → 3%) without full compensation on its knockback (60 (base), 73 (scaling) → 66/112).}}
*[[Spring Jump]]:
*[[Spring Jump]]:
**{{buff|Sonic can now perform a double jump or use his specials (including another Spring Jump) after landing on a grounded spring.}}
**{{change|Spring Jump covers slightly less vertical distance, but can now [[edge sweetspot]] some time after being used.}}
**{{buff|Sonic can now grab ledges from the front while ascending from his spring jump, starting on frame 8 of the ascent.}}
**{{buff|Sonic is no longer affected by the [[grab release glitch]] after performing Spring Jump, allowing Sonic to re-use Spring Jump if he has been grab released in midair.}}
**{{change|Grounded Spring Jump's spring remains on-stage for a shorter amount of time (240 frames → 235).}}
**{{change|Grounded Spring Jump's spring remains on-stage for a shorter amount of time (240 frames → 235).}}
**{{change|The spring no longer disappears after it hits an opponent, although this is purely aesthetic.}}
**{{buff|Sonic can immediately reuse Spring Jump after landing on a grounded spring, slightly improving its safety.}}
**{{buff|Aerial Spring Jump's spring now lingers after it hits an opponent.}}
**{{change|{{GameIcon|ssb4-3ds}}Sonic now scowls while he ascends instead of grinning like in ''Brawl''.}}
**{{change|{{GameIcon|ssb4-3ds}}Sonic now scowls while he ascends instead of grinning like in ''Brawl''.}}
**{{nerf|Sonic gains less height from Spring Jump (8.4 → 8.2).}}
**{{buff|The removal of the [[grab release glitch]] allows Sonic to re-use Spring Jump if he has been grabbed in midair.}}
**{{nerf|Sonic can no longer reuse Spring Jump if he is hit out of it with {{SSB4|Mario}}'s [[Cape]].}}
**{{nerf|Sonic can no longer reuse Spring Jump if he is hit out of it with {{SSB4|Mario}}'s [[Cape]].}}
*[[Spin Charge]]:
*[[Spin Charge]]:

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 meta category: