Editing Snake (SSBB)

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===[[Taunt]]s===
===[[Taunt]]s===
<!--Note: The SSBM template is used due to the fact that all of Snake's taunts are the same. Please refrain from changing it to the Brawl template.-->
<!--Note: The SSBM template is used due to the fact that all of Snake's taunts are the same. Please refrain from changing it to the Brawl template.-->
{{Taunt/SSBM|image=SnakeTauntBrawl.gif|image-smash=Snake_Smash_Taunt.jpg|desc=Puts a [[cardboard box]] over himself, which is removable. All three of his taunts are variations of this. The box itself deals 1-3% damage, making it the second damaging taunt in the ''Smash'' series after {{SSBB|Luigi}}'s down taunt.|desc-smash=Kneels down and contacts his support team - [[Colonel Roy Campbell]], [[Otacon]], and [[Mei Ling]], and even [[Slippy Toad]] (only when in a Brawl with {{SSBB|Falco}}) - via his [[codec]]. Snake then receives information on one of his opponents; this goes for every fighter in the game, including himself, and with separate conversations for {{SSBB|Sheik}} and {{SSBB|Zero Suit Samus}}. This is possible only on Snake's home stage, [[Shadow Moses Island]], and is performed by inputting the down taunt command extremely quickly. Snake will hold a pose for a few seconds, then a conversation between Snake and his support team will begin. This can only be done once each round and if the player is hit while Snake is holding his pose before the conversation starts, it is cancelled. However, the player can be hit while the conversation is going, though the conversation ends if Snake is KO'd, which, in a nod to the ''Metal Gear Solid'' game over screens, causes the character Snake was talking with to shout ''"SNAAAAAAAAKE!!"''. It can be done with any number of other players on the screen - if there is more than one opponent, the game will randomly choose one to talk about.}}
{{Taunt/SSBM|image=SnakeTauntBrawl.gif|image-smash=Snake_Smash_Taunt.jpg|desc=Puts a [[cardboard box]] over himself, which is removable. All three of his taunts are variations of this. The box itself deals 1-3% damage, making it the second damaging taunt in the ''Smash'' series after {{SSBB|Luigi}}'s down taunt.|desc-smash=Kneels down and contacts his support team - [[Colonel Roy Campbell]], [[Otacon]], and [[Mei Ling]], and even [[Slippy Toad]] (only when in a ''Brawl'' with {{SSBB|Falco}}) - via his [[codec]]. Snake then receives information on one of his opponents; this goes for every fighter in the game, including himself, and with separate conversations for {{SSBB|Sheik}} and {{SSBB|Zero Suit Samus}}. This is possible only on Snake's home stage, [[Shadow Moses Island]], and is performed by inputting the down taunt command extremely quickly. Snake will hold a pose for a few seconds, then a conversation between Snake and his support team will begin. This can only be done once each round and if the player is hit while Snake is holding his pose before the conversation starts, it is cancelled. However, the player can be hit while the conversation is going, though the conversation ends if Snake is KO'd, which, in a nod to the ''Metal Gear Solid'' game over screens, causes the character Snake was talking with to shout ''"SNAAAAAAAAKE!!"''. It can be done with any number of other players on the screen - if there is more than one opponent, the game will randomly choose one to talk about.}}


===[[Idle pose]]s===
===[[Idle pose]]s===

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