Editing Simon (SSBU)

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===[[Victory pose]]s===
===[[Victory pose]]s===
*'''Left:''' Shouts "I vanquish the darkness!" ("{{ja|闇を打つ!|Yami o utsu!}}", ''Strike the darkness!'') as he whips the ground around him twice, before holding the Vampire Killer taut. This is a possible reference to ''Castlevania II: Simon's Quest'' during the end of nighttime when the game will show a prompt stating "The morning sun has vanquished the horrible night."
*'''Left:''' Shouts "I vanquish the darkness!" ("{{ja|闇を打つ!|Yami o utsu!}}", ''Strike the darkness!'') as he whips the ground around him twice, before holding the Vampire Killer taut. This is a possible reference to ''Castlevania IIs: Simon's Quest'' during the end of nighttime when the game will show a prompt stating "The morning sun has vanquished the horrible night.".
**Against non-DLC characters affiliated with darkness (Bayonetta, Dark Pit, Dark Samus, Ganondorf, and Ridley), Simon has an 80% chance to simply say, "To darkness!" ("{{ja|闇に変わる!|Yami ni kawaru!}}", ''Turn to darkness!'').
**Against characters affiliated with darkness (Bayonetta, Dark Pit, Dark Samus, Ganondorf, Joker, and Ridley), Simon may simply say, "To darkness!" ("{{ja|闇に変わる!|Yami ni kawaru!}}", ''Turn to darkness!'').
*'''Up:''' Holds the coiled Vampire Killer in the air before lashing it out against the ground while spinning once. The ending pose appears similar to promotional art for ''Castlevania Chronicles''.
*'''Up:''' Holds the coiled Vampire Killer in the air before lashing it out against the ground while spinning once. The ending pose appears similar to promotional art for ''Castlevania Chronicles''.
*'''Right:''' Jumps up to grab a [https://castlevania.wikia.com/wiki/Magic_Crystal Magic Crystal] then whips forward. Simon will then continuously whip and jump as the camera cuts to a side view, referencing a phenomenon when the A and B buttons are held after collecting an orb in the original ''Castlevania''.
*'''Right:''' Jumps up to grab a [https://castlevania.wikia.com/wiki/Magic_Crystal Magic Crystal] then whips forward. Simon will then continuously whip and jump as the camera cuts to a side view, referencing a phenomenon when the A and B buttons are held after collecting an orb in the original ''Castlevania''.

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