Editing Shield drop

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==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
In ''Smash 4'', the technique remains the same as in ''Brawl''. However, it is possible to perform a [[down smash]] or grounded [[down special]] immediately out of shield on a platform if the control stick is moved down just slightly less than that of the regular shield drop angle. Additionally, and perhaps most interestingly, {{SSB4|Yoshi}} loses the ability to shield drop and perform the previously mentioned technique due to his unique shield.
In ''Smash 4'', the technique remains the same as in ''Brawl''.


==Uses==
==Uses==
The primary use of shield dropping is to punish the use of moves on a shielding player on a platform, as it allows players to quickly do an aerial out of shield to punish ending lag. Shield platform dropping opens a larger possibility of [[combo]]ing, [[tech-chasing]], [[edgeguarding]], [[mindgame|mindgaming]], and [[out of shield|out-of-shield options]]. The player can run and pass under the platform, which cannot be done without shielding in ''Brawl''. This technique also gives [[Yoshi]] a quick way to act [[Out of shield|out of his unique shield]], as he cannot jump out of shield in ''Melee'' and ''Brawl''.
The primary use of shield dropping is to punish the use of moves on a shielding player on a platform, as it allows players to quickly do an aerial out of shield to punish ending lag. Shield platform dropping opens a larger possibility of [[combo]]ing, [[tech-chasing]], [[edgeguarding]], [[mindgame|mindgaming]], and [[out of shield|out-of-shield options]]. The player can run and pass under the platform, which cannot be done without shielding in ''Brawl''. This technique also gives [[Yoshi]] a quick way to act [[Out of shield|out of his unique shield]], as he cannot jump out of shield in ''Melee'' and ''Brawl''; conversely, and perhaps most interestingly, he loses the ability to shield drop in ''Smash 4''.


==External links==
==External links==

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