Editing Shield

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====In ''Smash 64''====
====In ''Smash 64''====
*{{buff|The initial 3-frame animation where Yoshi curls up into the shield grants him [[invincibility]], effectively giving him a short window to block attacks without any hitlag, shield damage, shieldstun, or shield pushback, and preventing him from being grabbed out of the shield right away. This technique is known as [[Parry (Yoshi)|parry]]ing, and allows Yoshi to punish attacks out of shield much more effectively, though it is also very precise.}}
*{{buff|The initial 3-frame animation where Yoshi curls up into the shield grants him [[invincibility]], effectively giving him a short window to block attacks without any hitlag, shield damage, shieldstun, or shield pushback, and preventing him from being grabbed out of the shield right away. This technique is known as [[parry]]ing, and allows Yoshi to punish attacks out of shield much more effectively, though it is also very precise.}}
*{{nerf|His shield drop lag is higher, with 15 frames instead of 11, hindering his ability to act out of shield if he fails to parry an attack.}}
*{{nerf|His shield drop lag is higher, with 15 frames instead of 11, hindering his ability to act out of shield if he fails to parry an attack.}}


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