Editing Shield

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{{for|other uses of "shield"|Shield (disambiguation)}}
{{for|other uses of "shield"|Shield (disambiguation)}}
{{redirect|Shield break|Marth's and Lucina's neutral special move|Shield Breaker}}
{{redirect|Shield break|Marth's and Lucina's neutral special move|Shield Breaker}}
[[File:BowserShieldSSB4.png|{{SSB4|Bowser}} shielding in {{forwiiu}}.|thumb|300px]]
[[File:BowserShieldSSB4.png|Bowser shielding in {{forwiiu}}.|thumb|300px]]


A '''shield''' (known as '''Guard''' internally) is a bubble of energy that encircles the user. A shield protects the user from a majority of attacks; more specifically, any that are not [[grab]]s or determined to be [[unblockable]] (including [[Final Smash]]es, but not limited to them). The shield is raised by pressing a certain button, which is by default:
A '''shield''' (known as '''Guard''' internally) is a bubble of energy that encircles the user. A shield protects the user from a majority of attacks; more specifically, any that are not [[grab]]s or determined to be [[unblockable]] (including [[Final Smash]]es, but not limited to them). The shield is raised by pressing a certain button, which is by default:
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==Characters with unique shields==
==Characters with unique shields==
===[[Yoshi]]===
===[[Yoshi]]===
[[File:Yoshi Shield.png|200px|thumb|{{SSBB|Yoshi}}'s shield in ''[[Brawl]]''.]]
[[File:Yoshi Shield.png|200px|thumb|Yoshi's shield in ''[[Brawl]]''.]]
In all games, Yoshi is notorious for having a unique shield from every other character. Instead of using a bubble, he curls up inside a Yoshi Egg that does not shrink. Instead, as the shield weakens, the egg gradually acquires a darker tint until becoming completely black, similarly to the effect used by players' [[damage meter]]s as their percentage increases. This is generally an upgrade over other characters' shields, as it effectively renders Yoshi immune to [[shield stab]]bing (except in ''Brawl'', where a small part of his feet's hurtboxes still poke out of the shield), and eliminates the necessity of shifting the shield; however, it also has the disadvantage of his shield being easier to break, leading to a potentially more severe punish than if he merely got shield stabbed.
In all games, Yoshi is notorious for having a unique shield from every other character. Instead of using a bubble, he curls up inside a Yoshi Egg that does not shrink. Instead, as the shield weakens, the egg gradually acquires a darker tint until becoming completely black, similarly to the effect used by players' [[damage meter]]s as their percentage increases. This is generally an upgrade over other characters' shields, as it effectively renders Yoshi immune to [[shield stab]]bing (except in ''Brawl'', where a small part of his feet's hurtboxes still poke out of the shield), and eliminates the necessity of shifting the shield; however, it also has the disadvantage of his shield being easier to break, leading to a potentially more severe punish than if he merely got shield stabbed.


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The concept of blocking attacks is a standard amongst the fighting game genre. In traditional fighting games, blocking involves characters bracing against attacks (such as by holding up their arms), which typically prevents the character from flinching or being affected by any of the attack's effects or gimmicks. Blocked attacks may still deal minimal damage referred to as "chip damage" depending on the game and/or type of attack blocked (normally applies to damaging special moves), and blocking too many attacks can break the character's guard and leave them vulnerable. Many fighting games require players to choose between blocking high or low attacks and do not allow players to block grabs or attacks from behind.
The concept of blocking attacks is a standard amongst the fighting game genre. In traditional fighting games, blocking involves characters bracing against attacks (such as by holding up their arms), which typically prevents the character from flinching or being affected by any of the attack's effects or gimmicks. Blocked attacks may still deal minimal damage referred to as "chip damage" depending on the game and/or type of attack blocked (normally applies to damaging special moves), and blocking too many attacks can break the character's guard and leave them vulnerable. Many fighting games require players to choose between blocking high or low attacks and do not allow players to block grabs or attacks from behind.


In ''[[Kirby Super Star]]'', [[Kirby]] is capable of blocking attacks in a way reminiscent of most traditional fighting games—protecting him from flinching or losing his ability while still dealing minor damage if the attack is strong enough—though he automatically guards from all directions. In addition, if Kirby has the Mirror ability, guarding produces a multi-colored bubble around his body that blocks all non-grab attacks without chip damage and is even capable of reflecting certain projectiles. It is this bubble that appears to be the inspiration for the shield bubble in the ''{{b|Super Smash Bros.|series}}'' series. The ''Smash Bros.'' bubble would later make an appearance in Kirby's {{s|wikirby|Smash Bros}} ability in ''{{s|wikirby|Kirby: Planet Robobot}}'', functioning identically to that of the Mirror ability.
In ''[[Kirby Super Star]]'', [[Kirby]] is capable of blocking attacks in a way reminiscent of most traditional fighting games—protecting him from flinching or losing his ability while still dealing minor damage if the attack is strong enough—though he automatically guards from all directions. In addition, if Kirby has the Mirror ability, guarding produces a multi-colored bubble around his body that blocks all non-grab attacks without chip damage and is even capable of reflecting certain projectiles. It is this bubble that appears to be the inspiration for the shield bubble in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. The ''Smash Bros.'' bubble would later make an appearance in Kirby's {{s|wikirby|Smash Bros}} ability in ''{{s|wikirby|Kirby: Planet Robobot}}'', functioning identically to that of the Mirror ability.


Yoshi's shield design, on the other hand, is possibly based on an occurrence in ''{{s|supermariowiki|Super Mario World 2: Yoshi's Island}}''. When {{s|supermariowiki|Baby Mario}} grabs a [[Super Star]] and starts running around, Yoshi follows by hiding in an egg and becoming part of his egg trail. The duo is invincible during this time. The shield may also be based on Yoshi becoming invincible once swallowing a {{s|supermariowiki|Turbo Tulip}} in ''{{s|supermariowiki|Yoshi's Story}}'', although that is generally attributed to the [[Egg Roll]] instead.
Yoshi's shield design, on the other hand, is possibly based on an occurrence in ''{{s|supermariowiki|Super Mario World 2: Yoshi's Island}}''. When {{s|supermariowiki|Baby Mario}} grabs a [[Super Star]] and starts running around, Yoshi follows by hiding in an egg and becoming part of his egg trail. The duo is invincible during this time. The shield may also be based on Yoshi becoming invincible once swallowing a {{s|supermariowiki|Turbo Tulip}} in ''{{s|supermariowiki|Yoshi's Story}}'', although that is generally attributed to the [[Egg Roll]] instead.

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