Editing Sheik (SSB4)

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Sheik was also hindered by the removal of [[DACUS]] as Sheik previously had one of the most effective DAUSes in the game. While very difficult to perform, Sheik's up smash was strong, her DACUS covered a large amount of distance and it had the potential to be a KO confirm out of moves such as neutral aerial and Needle Storm. With DACUS being removed, it significantly hindered the approach potential of Sheik's up smash and it largely removed the comboes and KO confirms Sheik could previously perform with a DACUS.
Sheik was also hindered by the removal of [[DACUS]] as Sheik previously had one of the most effective DAUSes in the game. While very difficult to perform, Sheik's up smash was strong, her DACUS covered a large amount of distance and it had the potential to be a KO confirm out of moves such as neutral aerial and Needle Storm. With DACUS being removed, it significantly hindered the approach potential of Sheik's up smash and it largely removed the comboes and KO confirms Sheik could previously perform with a DACUS.


Update [[1.0.6]] noticeably decreased back aerial's damage, considerably reducing the move's KO potential. From updates [[1.1.0]] - [[1.1.4]], Sheik only received a few minor nerfs, with forward aerial receiving a slightly decrease to its power in 1.1.0 and with Sheik become slightly lighter in 1.1.4.
Update [[1.0.6]] noticeably decreased back aerial's damage, considerably reducing the move's KO potential. From updates [[1.1.0]] - [[1.1.4]], Sheik only received a few minor nerfs, with forward aerial received a slightly decrease to its power in 1.1.0 and with Sheik become slightly lighter in 1.1.4.


Update [[1.1.5]] however would give Sheik the most impactful nerfs she had received since 1.0.4. Some minor nerfs Sheik received were that she became noticeably lighter, hindering her endurance and her forward aerial received a range reduction. Sheik's Needle Storm received a significant reduction on its range, which considerably toned down its potentially oppressive camping potential but the most significant nerfs Sheik received were to her forward and down throws. In earlier versions of the game, the throws were both capable of leading into long lasting 50-50es into potential KOes which were very powerful. In 1.1.5 however, both throws received significantly more knockback which greatly weakened their 50-50 potential at higher percents, making them considerably less scary at higher percents. Sheik could no longer rely on her throws to lead into potential KOes, instead having to rely more on situational KO confirms, edgeuarding and raw KO moves to take stocks.  
Update [[1.1.5]] however would give Sheik the most impactful nerfs she had received since 1.0.4. Some minor nerfs Sheik received were that she became noticeably lighter, hindering her endurance and her forward aerial received a range reduction. Sheik's Needle Storm received a significant reduction on its range, which considerably toned down its potentially oppressive camping potential but the most significant nerfs Sheik received were to her forward and down throws. In earlier versions of the game, the throws were both capable of leading into long lasting 50-50es into potential KOes which were very powerful. In 1.1.5 however, both throws received significantly more knockback which greatly weakened their 50-50 potential at higher percents, making them considerably less scary at higher percents. Sheik could no longer rely on her throws to lead into potential KOes, instead having to rely more on situational KO confirms, edgeuarding and raw KO moves to take stocks.  

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