Editing Roy (SSBU)/Up special
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Latest revision | Your text | ||
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===Attack=== | ===Attack=== | ||
The move enables ledge grabs from the front starting on frame 24. It lacks a window for backward ledge grabs, so Roy cannot grab ledges from behind until a frame after the animation is over (frame 51 onward). | The move enables ledge grabs from the front starting on frame 24. It lacks a window for backward ledge grabs, so Roy cannot grab ledges from behind until a frame after the animation is over (frame 51 onward). | ||
To [[B-reverse]] the move, the control stick has to be held backward on frame 5. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Super armor (grounded only) | !Super armor (grounded only) | ||
|4-8, 10 | |4-8, 10 | ||
|- | |||
!Optional reverse | |||
|5 | |||
|- | |- | ||
!Intangible | !Intangible | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
!Hitboxes {{FrameStrip|t=Lag|c= | !Hitboxes {{FrameStrip|t=Lag|c=4|e=LagStateS}}{{FrameStrip|t=Lag|c=4|s=LagStateE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=9|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=28}} | ||
|- | |- | ||
!Grounded {{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Armour|c=5}}{{FrameStrip|t=Intangible|c=1}}{{FrameStrip|t=Armour|c=1}}{{FrameStrip|t=Vulnerable|c=39}} | !Grounded {{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Armour|c=5}}{{FrameStrip|t=Intangible|c=1}}{{FrameStrip|t=Armour|c=1}}{{FrameStrip|t=Vulnerable|c=39}} | ||
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{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=13}} | {{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=13}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|armour=y|vulnerable=y|intangible=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|armour=y|vulnerable=y|intangible=y|state=y|interruptible=y}} | ||
==Parameters== | ==Parameters== |