Editing Pummel

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{{ArticleIcons|melee=y|brawl=y|ssb4=y|ssbu=y}}
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[[File:Sephiroth Pummel.jpg|thumb|250px|{{SSBU|Sephiroth}} pummeling {{SSBU|Sheik}} in ''Ultimate''.]]
[[File:Sephiroth Pummel.jpg|thumb|250px|{{SSBU|Sephiroth}} pummeling {{SSBU|Sheik}} in ''Ultimate''.]]
A '''pummel''' ({{ja|つかみ攻撃 or 掴み攻撃|Tsukami kōgeki}}, ''Grab, grasp, grip, or catch attack''; referred to as '''CatchAttack''' by the internal game files, and officially as '''Grab Attack''' in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'') is an attack usable while an opponent remains trapped in the player's [[grab]]. It was first introduced in ''[[Super Smash Bros. Melee]]'', and is performed by pressing either the attack or grab button after a successful grab. Pummels deal very low damage (usually from 1% to 3% per use), but can be used repeatedly at a relatively fast rate until the opponent is eventually [[throw]]n or breaks free from the grab.
A '''pummel''' ({{ja|つかみ攻撃 or 掴み攻撃|Tsukami kōgeki}}, ''Grab, grasp, grip, or catch attack''; referred to as '''CatchAttack''' by the internal game files, and officially as '''Grab Attack''' in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'') is an attack usable while an opponent remains trapped in the player's [[grab]]. It was first introduced in ''[[Super Smash Bros. Melee]]'', and is performed by pressing either the attack or grab button after a successful grab. Pummels deal very low damage (usually from 1% to 3% per use), but can be used repeatedly at a relatively fast rate until the opponent is eventually [[throw]]n or breaks free from the grab.

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