Editing Poison Mushroom

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In ''[[Super Smash Bros. Brawl]]'' , the Poison Mushroom has been updated to match the Super Mushroom's modern design from this game, while also retaining the slightly darker coloration. Along with this, they now have angry eyes, a trait that would later be used in ''{{iw|mariowiki|Super Mario 3D Land}}''.
In ''[[Super Smash Bros. Brawl]]'' , the Poison Mushroom has been updated to match the Super Mushroom's modern design from this game, while also retaining the slightly darker coloration. Along with this, they now have angry eyes, a trait that would later be used in ''{{iw|mariowiki|Super Mario 3D Land}}''.


In ''Super Smash Bros. Brawl'' and ''[[Super Smash Bros. 4]]'', the fighters strike a pose while growing/shrinking, briefly lamenting their reduced size and relishing their return to normal size. Most of the items held by the player, as well as their own projectiles, will be proportionate to their lower size. Certain attacks or charge ups can be interrupted if a Poison Mushroom touches the player in the course of doing an action.  
In ''Super Smash Bros. Brawl'' and [[Super Smash Bros. 4]], the fighters strike a pose while growing/shrinking, briefly lamenting their reduced size and relishing their return to normal size. Most of the items held by the player, as well as their own projectiles, will be proportionate to their lower size. Certain attacks or charge ups can be interrupted if a Poison Mushroom touches the player in the course of doing an action.  


In ''[[Super Smash Bros. Ultimate]]'', the fighters no longer strike a pose when they're growing or shrinking, making their animation similar of that to ''Melee''. This also prevents certain attacks and animations from being interrupted when a player touches one.
In ''[[Super Smash Bros. Ultimate]]'', the fighters no longer strike a pose when they're growing or shrinking, making their animation similar of that to ''Melee''. This also prevents certain attacks and animations from being interrupted when a player touches one.


Tiny battles appear as a feature in ''Melee's'' [[Special Smash]] and in later games onward, where all fighters become tiny under the permanent effects of a Poison Mushroom. In ''Brawl's'' Tiny [[Special Brawl]], direct attacks deal around 0.48x their normal damage, and pitch can now be altered further. In ''Smash 4's'' Tiny Special Smash, fighters still deal 0.48x their normal damage with their direct attacks, but unlike in ''Brawl'', they do not receive an increased knockback taken multiplier. If players acquire a Poison Mushroom in that game mode, their direct attacks will deal 0.34x their normal damage. In a Giant Special Smash, acquiring a Poison Mushroom lowers a fighter's damage multiplier to 0.92x.
Tiny battles appear as a feature in ''Melee's'' [[Special Smash]] and in later games onward, where all fighters become tiny under the permanent effects of a Poison Mushroom. In ''Brawl's'' Tiny [[Special Brawl]], direct attacks deal around 0.48x their normal damage, and pitch can now be altered further. In ''Smash 4's'' Tiny Special Smash, fighters still deal 0.48x their normal damage with their direct attacks. If players acquire a Poison Mushroom in that game mode, their direct attacks will deal 0.34x their normal damage. In a Giant Special Smash, acquiring a Poison Mushroom lowers a fighter's damage multiplier to 0.92x.


Also, in ''Ultimate's'' Spirit Battles, players can battle a puppet fighter that is either tiny or occasionally becomes tiny.
Also, in ''Ultimate's'' Spirit Battles, players can battle a puppet fighter that is either tiny or occasionally becomes tiny.

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