Editing Pikachu (SSBB)

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Pikachu has two throws that are possible to chaingrab with - forward and down throws. Its forward throw works as a running chaingrab that can rack up damage and counter [[stale-move negation]] due to having multiple hits, while the down throw is a standing chaingrab that works reliably against the majority of the cast, with the exception of floaty characters. It can also easily be followed with an up smash, which can lead into a Thunderspike - Pikachu can use the down throw chaingrab as a [[zero-to-death combo]] on the [[space animals]] and {{SSBB|Captain Falcon}} by chaingrabbing until a high enough percentage, then an up smash followed by a Thunderspike. Pikachu's back throw can easily set up to an edgeguarding chance, as it moves a considerable distance backward with the opponent while performing the throw. Up throw is another move that launches opponents into the air - at higher percentages, it launches most characters high enough to follow up with a Thunder, but against characters that are floaty and/or have high air speed, this is easy to escape.
Pikachu has two throws that are possible to chaingrab with - forward and down throws. Its forward throw works as a running chaingrab that can rack up damage and counter [[stale-move negation]] due to having multiple hits, while the down throw is a standing chaingrab that works reliably against the majority of the cast, with the exception of floaty characters. It can also easily be followed with an up smash, which can lead into a Thunderspike - Pikachu can use the down throw chaingrab as a [[zero-to-death combo]] on the [[space animals]] and {{SSBB|Captain Falcon}} by chaingrabbing until a high enough percentage, then an up smash followed by a Thunderspike. Pikachu's back throw can easily set up to an edgeguarding chance, as it moves a considerable distance backward with the opponent while performing the throw. Up throw is another move that launches opponents into the air - at higher percentages, it launches most characters high enough to follow up with a Thunder, but against characters that are floaty and/or have high air speed, this is easy to escape.


==Changes from ''[[Super Smash Bros. Melee]]''==
==Changes from ''Melee'' to ''Brawl''==
Pikachu was [[buff]]ed from ''Melee'' to ''Brawl'' despite already being a mid-high tier character, though it was considered a low tier character when ''Brawl'' released.
Pikachu was [[buff]]ed from ''Melee'' to ''Brawl'' despite already being a mid-high tier character, though it was considered a low tier character when ''Brawl'' released.
Pikachu's range has been improved on many attacks and Pikachu's multi hit moves have been altered to make them work more reliably. Pikachu's [[Quick Attack]] has significantly more utility mainly due to the introduction of [[Quick Attack Canceling]] but it also benefits from the changes to [[lock]]s making it a powerful locking tool when used in conjunction with Quick Attack Canceling. Pikachu's strong recovery was improved even further as it has greater aerial mobility and [[Skull Bash]] charges faster and travels further.
Pikachu's range has been improved on many attacks and Pikachu's multi hit moves have been altered to make them work more reliably. Pikachu's [[Quick Attack]] has significantly more utility mainly due to the introduction of [[Quick Attack Canceling]] but it also benefits from the changes to [[lock]]s making it a powerful locking tool when used in conjunction with Quick Attack Canceling. Pikachu's strong recovery was improved even further as it has greater aerial mobility and [[Skull Bash]] charges faster and travels further.

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