Editing Past Stages

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{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}}
[[File:Hyrule Temple SSBB.jpg|thumb|200px|''Temple'', as it appears as a Melee Stage in ''[[Brawl]]''.]]
[[File:Hyrule Temple SSBB.jpg|thumb|right|200px|''Temple'', as it appears as a Melee Stage in ''[[Brawl]]''.]]
'''Past Stages''' is the designation for returning stages in ''[[Super Smash Bros. Melee]]''. In ''[[Super Smash Bros. Brawl]]'', they are known as '''Melee Stages'''.
'''Past Stages''' is the designation for returning stages in ''Super Smash Bros. Melee''. In ''Brawl'', they are known as '''Melee Stages'''.


==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
In ''Melee'', three '''Past Stages''' were available. They are replicas of their ''[[Super Smash Bros.]]'' counterparts, complete with music and backgrounds.  All of these stages must be unlocked, unlike in the original game. The stages also seem to be slightly larger in size than before. None of these stages are used in [[Classic Mode]] or [[All-Star Mode]].
In ''Melee'', three '''Past Stages''' were available. They are replicas of their ''[[Super Smash Bros.]]'' counterparts, complete with music and backgrounds.  All of these stages must be unlocked, unlike in the original game. The stages also seem to be slightly larger in size than before. None of these stages will be used as a character's [[home stage]] in [[Classic Mode]], [[All-Star Mode]] or [[Event Match]] ([[Event 48: Pikachu and Pichu|with one exception]]).


===From ''Super Smash Bros.''===
===From ''Super Smash Bros.''===
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==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
In ''Brawl'', they are referred to as '''Melee Stages''', as no stages originating from ''Smash 64'' reappear. As a result, this makes ''Brawl'' the only game where stages from the first ''Smash Bros.'' do not appear. These stages now utilize the functions of [[My Music]], like most stages in ''Brawl''. According to the DOJO!!, the stages are arranged so the player can get one from each game world.<ref>{{cite web|url=http://www.smashbros.com/wii/en_us/stages/stage32.html|title=Smash Bros. DOJO!!}}</ref> This turned out to mean each universe that was represented in the original game, all of which had multiple stages in ''Melee''. Unlike the Past Stages of ''Melee'', some Melee Stages have had minor edits (which are listed below), while aesthetically remaining largely the same as ''Melee''. As in ''Melee'', none of these stages are used in [[Classic Mode]] or [[All-Star Mode]].
In ''Brawl'', they are referred to as '''Melee Stages''', as only stages originating from ''Melee'' reappear. As a result, this makes ''Brawl'' the only game where stages from the first ''Smash Bros.'' do not appear. These stages now utilize the functions of [[My Music]], like most stages in ''Brawl''. According to the DOJO!!, the stages are arranged so the player can get one from each game world.<ref>{{cite web|url=http://www.smashbros.com/wii/en_us/stages/stage32.html|title=Smash Bros. DOJO!!}}</ref> This turned out to mean each universe that was represented in the original game, all of which had multiple stages in ''Melee''. Unlike the Past Stages of ''Melee'', some Melee Stages have had minor edits (which are listed below), while aesthetically remaining largely the same as ''Melee''. As in ''Melee'', none of these stages will be used as a character's [[home stage]] in [[Classic Mode]] or [[All-Star Mode]].
===Changes in ''Super Smash Bros. Melee'' stages===
===Changes in ''Super Smash Bros. Melee'' stages===
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==In ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''==
Returning stages no longer have any specific in-game name (though in ''Smash 4'', they were referred to one time as '''Familiar Stages''' in the [[Nintendo_Direct#Super_Smash_Bros._Direct_(April_8,_2014)|April 2014 Direct]]). In ''Smash 4'', new and returning stages are freely mixed on the stage selection screens of both versions with no visual distinction, while in ''Ultimate'' there is a trivial distinction as stages are sorted in chronological order. In all of these games, returning stages can now be used in Classic Mode.
Unlike in ''Melee'' and ''Brawl'', a majority of the playable stages in these games are returning stages. Because of this, they are grouped with the new stages, and are not given any special distinction. In ''Smash 4'', returning stages can be used as [[home stage]]s in [[All-Star Mode]] (and [[Classic Mode]] in {{for3ds}}), while the concept is absent altogether in ''Ultimate''.
 
==Trivia==
*Somewhat notably, almost all non-DLC past stages across both versions of ''Smash 4'' appeared in the directly-preceding game, ''Brawl'', with [[Kongo Jungle 64]] in ''for Wii U'' being the sole exception.
*[[Temple]] appears to be the only past stage in ''for Wii U'' to have received a significant graphical upgrade, possibly due to an intention to promote it for [[8-Player Smash]]. During the [[Nintendo_Direct#Super_Smash_Bros._for_Wii_U:_50-Fact_Extravaganza_(October_23,_2014)|50-Fact Extravaganza video]], it was presented alongside 8-Player Smash, [[The Great Cave Offensive]], and [[Palutena's Temple]] in a segment about how the latter two stages were designed to show off the Wii U's then-new HD capabilities during 8-player battles.


==References==
==References==

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