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Robin summons [[Chrom]] through a warp circle. Chrom will travel a set distance from where he is summoned (a little less than half the length of [[Final Destination]]), and swipe at the first opponent in his path. If he misses, the Final Smash will fail. When he does catch at least one opponent, Chrom's critical hit portrait from ''Fire Emblem Awakening'' appears as he yells "On my mark!" ({{ja|俺に合わせろ!|Ore ni awasero!}}, ''Join with me!''). Once an opponent is caught, the two unleash their attacks: Chrom with the Falchion, and Robin circling the unfortunate foe while unleashing {{s|fireemblemwiki|Fire}} and {{s|fireemblemwiki|Thunder}} spells, assailing the opponent multiple times. Finally, Robin performs {{s|fireemblemwiki|Bolganone}}, shouting the name of their spell followed by Chrom yelling "We're not done yet!" ({{ja|くらえ~!|Kurae~!}}, ''Take that~!''), and the two strike the opponent(s) at the same time, rocketing the foe(s) to the ground and rebounding towards the upper blast line.
Robin summons [[Chrom]] through a warp circle. Chrom will travel a set distance from where he is summoned (a little less than half the length of [[Final Destination]]), and swipe at the first opponent in his path. If he misses, the Final Smash will fail. When he does catch at least one opponent, Chrom's critical hit portrait from ''Fire Emblem Awakening'' appears as he yells "On my mark!" ({{ja|俺に合わせろ!|Ore ni awasero!}}, ''Join with me!''). Once an opponent is caught, the two unleash their attacks: Chrom with the Falchion, and Robin circling the unfortunate foe while unleashing {{s|fireemblemwiki|Fire}} and {{s|fireemblemwiki|Thunder}} spells, assailing the opponent multiple times. Finally, Robin performs {{s|fireemblemwiki|Bolganone}}, shouting the name of their spell followed by Chrom yelling "We're not done yet!" ({{ja|くらえ~!|Kurae~!}}, ''Take that~!''), and the two strike the opponent(s) at the same time, rocketing the foe(s) to the ground and rebounding towards the upper blast line.


This attack ends up dealing 45% [[damage]]—5% with the initial strike, 26% for the flurry of attacks (13 strikes at 2% damage each), and 14% for the finishing strike. The knockback from the final blow cannot be [[tech]]ed. It can KO an opponent with at least 45% damage under average circumstances. The move usually takes place high above the center of the stage, except for stages that can cause an [[OHKO]] due to the map having a central pit (like [[Gaur Plain]]) or a very high central platform (like [[Yoshi's Story]]), as well as stages where the center of the stage is obstructed ([[Great Plateau Tower]]).
This attack ends up dealing 45% [[damage]]—5% with the initial strike, 26% for the flurry of attacks (13 strikes at 2% damage each), and 14% for the finishing strike. The knockback from the final blow cannot be [[tech]]ed. It can KO an opponent with at least 45% damage under average circumstances. The move elevates Robin and Chrom to the highest point on the stage and always takes place in the center of the stage, except for stages that can cause an [[OHKO]] due to the map having a central pit (examples include [[Gaur Plain]] and [[Midgar]] after [[Odin]]'s attack). On stages with a high upper platform such as [[75m]] and [[Boxing Ring]], it is essentially a guaranteed OHKO because the opponent is brought up to the top platform, very close to the stage boundary.


Successfully using the Final Smash will restore Robin's Levin Sword and all his tomes to full durability. Overall, the attack is very akin to Ike's [[Great Aether]], only Robin stays in midair when the move ends, risking much less of a self-destruct in comparison.
Successfully using the Final Smash will restore Robin's Levin Sword and all his tomes to full durability. Overall, the attack is very akin to Ike's [[Great Aether]], only Robin stays in midair when the move ends, risking much less of a self-destruct in comparison.

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