Editing Pac-Land

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The stage is a faithful recreation of the 1984 arcade game ''{{s|wikipedia|Pac-Land}}'', a side-scroller where Pac-Man sets off to return a lost fairy to her home. Starting at his house, Pac-Man goes left-to-right through three areas before reaching Fairyland. In exchange for returning the fairy, he receives a pair of Wing Shoes, which allow him to jump indefinitely. He then travels right-to-left through a fourth area to head home, after which the cycle repeats. Every area except the Castle is featured in this stage. While the original game's levels change as the game progresses, the Pac-Land stage has a predetermined layout that always remains the same.
The stage is a faithful recreation of the 1984 arcade game ''{{s|wikipedia|Pac-Land}}'', a side-scroller where Pac-Man sets off to return a lost fairy to her home. Starting at his house, Pac-Man goes left-to-right through three areas before reaching Fairyland. In exchange for returning the fairy, he receives a pair of Wing Shoes, which allow him to jump indefinitely. He then travels right-to-left through a fourth area to head home, after which the cycle repeats. Every area except the Castle is featured in this stage. While the original game's levels change as the game progresses, the Pac-Land stage has a predetermined layout that always remains the same.


''Pac-Land'' was loosely based on, and named after, the setting of the {{s|wikipedia|Hanna-Barbera}} [[wikipedia:Pac-Man (TV series)|''Pac-Man'' cartoon]]. It was the first Namco-developed installment in the ''Pac-Man'' series to feature the more anthropomorphic designs of the ''Pac-Man'' characters in-game. ''Pac-Land'' is notable for being one of the first games to use {{s|wikipedia|parallax scrolling}} (where the foreground and background move at different speeds to simulate perspective), long before it became a gaming mainstay in the 16-bit era. This effect is replicated in the ''Smash'' stage. Other elements of the stage are taken directly from the original game: the Helmet, Special Pac, and Wing Shoes power-ups are obtained in identical ways and result in similar effects to their original appearances.
''Pac-Land'' was loosely based on, and named after, the setting of the {{s|wikipedia|Hanna-Barbera}} [[wikipedia:Pac-Man (TV series)|''Pac-Man'' cartoon]]. It was the first Namco-developed installment in the ''Pac-Man'' series to feature the more anthropomorphic designs of the ''Pac-Man'' characters in-game. ''Pac-Land'' is notable for being one of the first games to use {{s|wikipedia|parallax scrolling}} (where the foreground and background move at different speeds to simulate perspective), long before it became a gaming mainstay in the 16-bit era. This effect is replicated in the ''Smash'' stage. Other elements of the stage are taken directly from the original game: the Helmet, Special Pac, and Wing Shoes power-ups are obtained in identical ways and given similar effects as their original appearances.


When {{s|wikipedia|Bally Midway}} localized the western release of ''Pac-Land'', they modified the sprites of Pac-Man and his family to further resemble the Hanna-Barbera model sheets, as opposed to their appearances from Japanese ''Pac-Man'' artwork used in the Japanese version; they also added cameos from Pac-Man's pets in the cartoon, Chomp Chomp and Sour Puss, and removed the Christian cross from a church in the background. The level in ''Smash'' is based largely on the Japanese version, with a fairy appearing in the level introduction instead of Pac-Man's pets, as well as Ms. Pac-Man using her Japanese design; however, the church still lacks its Christian cross, as in the western release.
When {{s|wikipedia|Bally Midway}} localized the western release of ''Pac-Land'', they modified the sprites of Pac-Man and his family to further resemble the Hanna-Barbera model sheets, as opposed to their appearances from Japanese ''Pac-Man'' artwork used in the Japanese version; they also added cameos from Pac-Man's pets in the cartoon, Chomp Chomp and Sour Puss, and removed the Christian cross from a church in the background. The level in ''Smash'' is based largely on the Japanese version, with a fairy appearing in the level introduction instead of Pac-Man's pets, as well as Ms. Pac-Man using her Japanese design; however, the church still lacks its Christian cross, as in the western release.

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