Editing Olimar (SSBB)
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*Olimar is tied with Sonic for highest increase in a tier list (Olimar rose to 10th from 18th from the 1st Tier List to the 2nd). | *Olimar is tied with Sonic for highest increase in a tier list (Olimar rose to 10th from 18th from the 1st Tier List to the 2nd). | ||
*If one does not count Popo separately from Nana, Olimar is the only playable character in ''Brawl'' that there is not a sticker of. | *If one does not count Popo separately from Nana, Olimar is the only playable character in ''Brawl'' that there is not a sticker of. | ||
*If Pikmin are away from Olimar for too long, they will start blinking and after a few seconds, automatically die, which is a reference to the ''Pikmin'' series; when Olimar leaves the planet for night, any Pikmin | *If Pikmin are away from Olimar for too long, they will start blinking and after a few seconds, automatically die, which is a reference to the ''Pikmin'' series; when Olimar leaves the planet for night, any Pikmin will be eaten if left behind. | ||
*Olimar, {{SSBB|Diddy Kong}}, {{SSBB|Captain Falcon}}, {{SSBB|King Dedede}} and {{SSBB|Ike}} are the only characters to use their [[Final Smash]] in the Subspace Emissary; Olimar uses his ship to fly into Subspace. | *Olimar, {{SSBB|Diddy Kong}}, {{SSBB|Captain Falcon}}, {{SSBB|King Dedede}} and {{SSBB|Ike}} are the only characters to use their [[Final Smash]] in the Subspace Emissary; Olimar uses his ship to fly into Subspace. | ||
*In the SSE, Olimar's Pikmin count is reset to 3 every time he spawns (either through someone else's fall or walking through a door). | *In the SSE, Olimar's Pikmin count is reset to 3 every time he spawns (either through someone else's fall or walking through a door). |