Editing Nerf

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====Character-specific====
====Character-specific====
*Fox has been severely harmed by the game's universal changes and his most notable tools have been severely toned down. His up smash and up aerial have reduced KO potential, his down throw is laggier and can no longer tech chase, his {{b|Blaster|Fox}} travels half the distance, and his infamous [[Reflector (Fox)|shine]] can no longer be jump-canceled, has increased start-up lag, and launches at a higher angle, significantly weakening its utility. Arguably the best character in ''Melee'', he is generally considered to be high-mid tier in ''Brawl''.
*Fox has been severely harmed by the game's universal changes and his most notable tools have been severely toned down. His up smash and up aerial have reduced KO potential, his down throw is laggier and can no longer tech chase, his {{b|Blaster|Fox}} travels half the distance, and his infamous [[Reflector (Fox)|shine]] can no longer be jump-canceled, has increased start-up lag, and launches at a higher angle, significantly weakening its utility. Arguably the best character in ''Melee'', he is generally considered to be high-mid tier in ''Brawl''.
*Captain Falcon has also been severely harmed by the games universal changes and he generally has worse frame data and KO power. His [[Knee Smash]]'s sweetspot is smaller and has a shorter duration which makes the move more difficult to land compared to ''Melee'' in addition to having almost no reliable setups to combo into it. A high-tiered character in ''Melee'', Captain Falcon frequently ranked among the worst characters in ''Brawl'', with two tier lists even considering him the worst character in the game.
*Captain Falcon has also been severely harmed by the games universal changes and he generally has worse frame data and KO power. His [[Knee Smash]]'s sweetspot is smaller and has a shorter duration which makes the move more difficult to land compared to ''Melee'' in addition to having almost no reliable setups to combo into it. A high-tiered character in ''Melee'', Captain Falcon frequently ranked among the worst characters in ''Brawl'', with one tier list even considering him the worst character in the game.
*Jigglypuff has worse aerial mobility and has suffered severely from the introduction of hitstun cancelling and the universal reduction to falling speeds, weakening its previously devastating [[Wall of Pain]] combos. Jigglypuff's up throw was greatly hindered by these universal changes preventing it from being able to perform the [[Space Animal Slayer]] despite its decreased knockback. [[Rest]]'s damage and knockback was also reduced, making it a considerably less devastating and less safe attack than in ''Melee''. Initially top-tiered in ''Melee'', Jigglypuff is considered among ''Brawl's'' worst fighters.
*Jigglypuff has worse aerial mobility and has suffered severely from the introduction of hitstun cancelling and the universal reduction to falling speeds, weakening its previously devastating [[Wall of Pain]] combos. Jigglypuff's up throw was greatly hindered by these universal changes preventing it from being able to perform the [[Space Animal Slayer]] despite its decreased knockback. [[Rest]]'s damage and knockback was also reduced, making it a considerably less devastating and less safe attack than in ''Melee''. Initially top-tiered in ''Melee'', Jigglypuff is considered among ''Brawl's'' worst fighters.
*Ganondorf's ground mobility is worse and he is one of the characters who was hindered the most from the removal of L-cancelling hindered which has hindered his ability ability to use his aerials for approaching, comboing, and KOing. In addition to this, his neutral attack is much slower and he generally has worse KO power leading to Ganondorf having a considerably worse approach in ''Brawl'' compared to ''Melee''. In addition to his nerfed approach, Ganondorf's grab range is much shorter; now being the shortest in the game. The inclusion of hitstun cancelling along with his altered down throw have also severely hindered his grab game. His recovery is also even worse due to [[Wizard's Foot]] no longer restoring his double jump. A lower mid-tier character in ''Melee'', Ganondorf is frequently considered one of the worst characters in ''Brawl'', with the most recent tier list ranking him as the game's worst fighter.
*Ganondorf's ground mobility is worse and he is one of the characters who was hindered the most from the removal of L-cancelling hindered which has hindered his ability ability to use his aerials for approaching, comboing, and KOing. In addition to this, his neutral attack is much slower and he generally has worse KO power leading to Ganondorf having a considerably worse approach in ''Brawl'' compared to ''Melee''. In addition to his nerfed approach, Ganondorf's grab range is much shorter; now being the shortest in the game. The inclusion of hitstun cancelling along with his altered down throw have also severely hindered his grab game. His recovery is also even worse due to [[Wizard's Foot]] no longer restoring his double jump. A lower mid-tier character in ''Melee'', Ganondorf is frequently considered one of the worst characters in ''Brawl'', with the most recent tier list ranking him as the game's worst fighter.

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