Editing Nerf

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 47: Line 47:
*{{SSB4|Luigi}} was considered to be one best characters in the game after {{Sm|J.Miller}} won [[B.E.A.S.T 5]] with him. He possessed a very strong combo game stemming from his down throw, alongside a long, safe recovery and improved mobility compared to his [[Luigi (SSBB)|''Brawl'' incarnation]]. Update [[1.1.1]] however, significantly nerfed Luigi's down throw, the previous key to his success. His down throw was previously identical to its ''Brawl'' counterpart but after the update, it received lower base knockback but higher knockback scaling which significantly hindered its ability to lead into KO moves. The changes to the game's [[shield]] mechanics in the same patch further hindered him. Luigi is now generally considered a high-tier character; initially ranked 16th on the first tier list. While he fell into the mid tiers being 29th on the second tier list, {{Sm|Elegant}} started achieving solid results with the character in late 2017; resulting in the character being ranked 18th on the latest tier list.
*{{SSB4|Luigi}} was considered to be one best characters in the game after {{Sm|J.Miller}} won [[B.E.A.S.T 5]] with him. He possessed a very strong combo game stemming from his down throw, alongside a long, safe recovery and improved mobility compared to his [[Luigi (SSBB)|''Brawl'' incarnation]]. Update [[1.1.1]] however, significantly nerfed Luigi's down throw, the previous key to his success. His down throw was previously identical to its ''Brawl'' counterpart but after the update, it received lower base knockback but higher knockback scaling which significantly hindered its ability to lead into KO moves. The changes to the game's [[shield]] mechanics in the same patch further hindered him. Luigi is now generally considered a high-tier character; initially ranked 16th on the first tier list. While he fell into the mid tiers being 29th on the second tier list, {{Sm|Elegant}} started achieving solid results with the character in late 2017; resulting in the character being ranked 18th on the latest tier list.
*{{SSB4|Sheik}} was a particularly potent character from the beginning of the metagame, and after the nerfs to Diddy Kong, she was almost universally viewed as the best character in the game due to her excellent neutral game, unrivaled attack speed, and effective combos. While Sheik received repeated nerfs, particularly in regards to her raw attack power, her combos and KO confirms remained intact and she still remained among the best characters in the game. Sheik was ultimately nerfed by update 1.1.5, which altered the knockback of her throws to remove her most commonly used setups and make it very difficult for her to KO. Like Diddy Kong, however, her powerful neutral game remains intact, and she is still well-represented in tournaments, being ranked fourth on the latest tier list.
*{{SSB4|Sheik}} was a particularly potent character from the beginning of the metagame, and after the nerfs to Diddy Kong, she was almost universally viewed as the best character in the game due to her excellent neutral game, unrivaled attack speed, and effective combos. While Sheik received repeated nerfs, particularly in regards to her raw attack power, her combos and KO confirms remained intact and she still remained among the best characters in the game. Sheik was ultimately nerfed by update 1.1.5, which altered the knockback of her throws to remove her most commonly used setups and make it very difficult for her to KO. Like Diddy Kong, however, her powerful neutral game remains intact, and she is still well-represented in tournaments, being ranked fourth on the latest tier list.
*{{SSB4|Bayonetta}} was widely viewed as one of the best characters in the game after her release as [[downloadable content]],  due to her powerful combos and ability to punish even weak moves with [[Witch Time]]. These concerns were exacerbated by update [[1.1.5]]; while this patch did nerf Bayonetta, Sheik was also nerfed, arguably more significantly than Bayonetta. This left many players convinced that Bayonetta was now clearly the best character in the game, with some tournament scenes even considering banning her. Update [[1.1.6]], however, nerfed Bayonetta's combo moves, making her combos easier to escape and less capable of KOing at low percentages; the second tier list based on this patch ultimately ranked her as 11th. Despite this, Bayonetta still possessed an incredible combo game and she could still easily KO opponents at extremely low percents especially with [[rage]]. After advancements were made to her metagame, Bayonetta was once again widely considered to be the best character in the game with her playerbase growing significantly as time went on. As a result, she was ranked first on the last two ''Smash 4'' tier lists.
*{{SSB4|Bayonetta}} was widely viewed as one of the best characters in the game after her release as [[downloadable content]],  due to her powerful combos and ability to punish even weak moves with [[Witch Time]]. These concerns were exacerbated by update [[1.1.5]]; while this patch did nerf Bayonetta, Sheik was also nerfed, arguably more significantly than Bayonetta. This left many players convinced that Bayonetta was now clearly the best character in the game, with some tournament scenes even considering banning her. Update [[1.1.6]], however, nerfed Bayonetta's combo moves, making her combos easier to escape and less capable of KOing at low percentages; the second tier list based on this patch ultimately ranked her as 11th. Despite this, Bayonetta still possessed an incredible combo game and she could still easily KO opponents at extremely low percents especially with [[rage]]. After advancements were made to her metegame, Bayonetta was once again widely considered to be the best character in the game with her playerbase growing significantly as time went on. As a result, she was ranked first on the last two ''Smash 4'' tier lists.


=== ''Smash 4'' to ''Ultimate'' ===
=== ''Smash 4'' to ''Ultimate'' ===

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: