Editing Mr. Game & Watch (SSB4)

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*Although he lacks visible eyes, Mr. Game & Watch's character selection screen portrait in ''for Wii U'' still emits the small sparkle effect when he is selected, with the sparkle appearing where his eyes would be positioned. This also applies for performing [[Final Smash]]es, which focuses on where his eyes would be, as with other characters. This distinction has been carried over with his ''Ultimate'' iteration.
*Although he lacks visible eyes, Mr. Game & Watch's character selection screen portrait in ''for Wii U'' still emits the small sparkle effect when he is selected, with the sparkle appearing where his eyes would be positioned. This also applies for performing [[Final Smash]]es, which focuses on where his eyes would be, as with other characters. This distinction has been carried over with his ''Ultimate'' iteration.
*If Mr. Game & Watch wears a [[Franklin Badge]], [[Screw Attack]] or [[Rocket Belt]], it is revealed that he does not have a mirrored stance, and instead still uses his left arm in most of his attacks, like ''Melee'' and ''Brawl''.
*If Mr. Game & Watch wears a [[Franklin Badge]], [[Screw Attack]] or [[Rocket Belt]], it is revealed that he does not have a mirrored stance, and instead still uses his left arm in most of his attacks, like ''Melee'' and ''Brawl''.
*Mr. Game & Watch is one of four characters whose placement differs on the [[character selection screen]] between the 3DS and Wii U versions, along with {{SSB4|Little Mac}}, {{SSB4|Duck Hunt}}, and {{SSB4|Shulk}}. In {{for3ds}}, Mr. Game & Watch is between {{SSB4|Wario}} and {{SSB4|Donkey Kong}}, while in {{forwiiu}}, Mr. Game & Watch is between {{SSB4|Diddy Kong}} and Little Mac.


==References==
==References==

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