Editing Luigi (SSBB)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 297: Line 297:
|desc-up=Does a variety of humorous poses very quickly in a set order: Faces the screen with one hand on his waist, the other giving the peace symbol, referencing his animation in ''{{s|supermariowiki|Luigi's Mansion}}'' where he would find a key. Next he turns to the right slightly, pointing his hands that direction. Then, he places his right hand just below his nose, as if he is thinking, similar to his artwork for ''{{s|supermariowiki|Mario & Luigi: Partners in Time}}''. Then he turns away from the screen, crouching, much like his losing animation in ''{{iw|supermariowiki|Mario Golf|Nintendo 64}}''. Finally, he faces the screen once more, with both hands on his face, giving a frightened look, reminiscent to the box art of ''Luigi's Mansion''. The switch between each expression is fast, to the point that it cannot be seen unless the game speed is slowed down a bit. He also makes a sound during each expression: Hoh! Hah! Hee! Hey! Hoo! The last pose is his trophy pose in the Subspace Emissary.
|desc-up=Does a variety of humorous poses very quickly in a set order: Faces the screen with one hand on his waist, the other giving the peace symbol, referencing his animation in ''{{s|supermariowiki|Luigi's Mansion}}'' where he would find a key. Next he turns to the right slightly, pointing his hands that direction. Then, he places his right hand just below his nose, as if he is thinking, similar to his artwork for ''{{s|supermariowiki|Mario & Luigi: Partners in Time}}''. Then he turns away from the screen, crouching, much like his losing animation in ''{{iw|supermariowiki|Mario Golf|Nintendo 64}}''. Finally, he faces the screen once more, with both hands on his face, giving a frightened look, reminiscent to the box art of ''Luigi's Mansion''. The switch between each expression is fast, to the point that it cannot be seen unless the game speed is slowed down a bit. He also makes a sound during each expression: Hoh! Hah! Hee! Hey! Hoo! The last pose is his trophy pose in the Subspace Emissary.
|desc-side=Stands straight up with hands on hips, falls forward stiff on the floor, then seems to balance himself back up again (similar to his victory pose in ''Melee'' and ''Brawl''). He says something that resembles "Pow pow".
|desc-side=Stands straight up with hands on hips, falls forward stiff on the floor, then seems to balance himself back up again (similar to his victory pose in ''Melee'' and ''Brawl''). He says something that resembles "Pow pow".
|desc-down=Kicks at the ground while uttering a bashful "Hm." The kick delivers a hitbox that produces a strong meteor smash on airborne opponents and weaker knockback on grounded opponents, dealing set knockback. It is the meteor smash with the highest base knockback in ''Brawl'', strong enough to OHKO an airborne opponent above a pit, but with pitiful reach, it can typically only be landed on opponents hanging on an edge. Landing the attack is further complicated by its slow start-up lag. It resembles the action Luigi would perform when he misses in some minigames in ''{{iw|supermariowiki|Mario Party 2}}''. Deals 2%.}}
|desc-down=Kicks at the ground while uttering a bashful "Hm." The kick delivers a hitbox that produces a strong meteor smash on airborne opponents and weaker knockback on grounded opponents, dealing set knockback. It is the meteor smash with the highest base knockback in ''Brawl'', strong enough to OHKO an airborne opponent above a pit, but with pitiful reach, it can typically only be landed on opponents hanging on an edge. Landing the attack is farther complicated by its slow start-up lag. It resembles the action Luigi would perform when he misses in some minigames in ''{{iw|supermariowiki|Mario Party 2}}''. Deals 2%.}}
===[[Announcer]] call===
===[[Announcer]] call===
{{audio|Needs announcer calls from other languages.}}
{{audio|Needs announcer calls from other languages.}}
Line 342: Line 342:


===Tier placement and history===
===Tier placement and history===
From the beginning of ''Brawl''’s competitive lifetime, the introduction of hitstun cancelling, Luigi’s loss of wavedashing, as well as the inability to punish out of shield were quickly noticed. Combined with his poor range, this has culminated to subpar tournament results, and a small player base. As a result, Luigi was placed 23rd in ''Brawl''’s first tier list, with him hovering around 21st and 20th on the second through fifth versions. As the meta went on, Luigi’s flaws and unimpressive matchups were only further exploited on. Because of this, he dropped to 25th and 29th on the sixth and seventh tier lists respectively, and currently sits on 28th in the eighth tier list. While Luigi managed to secure some noteworthy results throughout the metagame, he wasn’t a very popular character in tournaments, thanks to the hurtful changes of ''Brawl''’s mechanics.
From the beginning of Brawl’s competitive lifetime, the introduction of hitstun cancelling, Luigi’s loss of wavedashing, as well as the inability to punish out of shield were quickly noticed. Combined with his poor range, this has culminated to subpar tournament results, and a small player base. As a result, Luigi was placed 23rd in Brawl’s first tier list, with him hovering around 21st and 20th on the second through fifth versions. As the meta went on, Luigi’s flaws and unimpressive matchups were only further exploited on. Because of this, he dropped to 25th and 29th on the sixth and seventh tier lists respectively, and currently sits on 28th in the eighth tier list. While Luigi managed to secure some noteworthy results throughout the metagame, he wasn’t a very popular character in tournaments, thanks to the hurtful changes of Brawl’s mechanics.


==Role in [[The Subspace Emissary]]==
==Role in [[The Subspace Emissary]]==
[[File:SubspaceIntro-Luigi.png|thumb|250px|Luigi in ''SSE''.]]
[[File:SubspaceIntro-Luigi.png|thumb|250px|Luigi in ''[[SSE]]''.]]
Luigi first appears in a green meadow, where he pretends to threaten and attack on-coming [[Waddle Dee]]s. They are harmless, and make no move to attack him, but he is frightened by them, nonetheless. Then, out of nowhere, he is attacked from behind by {{SSBB|King Dedede}}, who slams Luigi with his mallet, sending him flying into the air. After he comes back down, he becomes a trophy (making him the only character to become a trophy in the same cut scene in which he is introduced). Luigi's trophy in Subspace Emissary is different from his collectible trophy. Instead of adjusting his hat, Luigi holds his hands to his face making a surprised expression, which is the last of the poses from his up taunt. This distinction is unique to Luigi. King Dedede places him on the road as bait for {{SSBB|Wario}}, who is coming down the road. Wario takes the bait, and Dedede manages to steal {{SSBB|Peach}}/{{SSBB|Zelda}}, {{SSBB|Ness}}, and Luigi's trophy along with Wario's Cargo.
Luigi first appears in a green meadow, where he pretends to threaten and attack on-coming [[Waddle Dee]]s. They are harmless, and make no move to attack him, but he is frightened by them, nonetheless. Then, out of nowhere, he is attacked from behind by {{SSBB|King Dedede}}, who slams Luigi with his mallet, sending him flying into the air. After he comes back down, he becomes a trophy (making him the only character to become a trophy in the same cut scene in which he is introduced). Luigi's trophy in Subspace Emissary is different from his collectible trophy. Instead of adjusting his hat, Luigi holds his hands to his face making a surprised expression, which is the last of the poses from his up taunt. This distinction is unique to Luigi. King Dedede places him on the road as bait for {{SSBB|Wario}}, who is coming down the road. Wario takes the bait, and Dedede manages to steal {{SSBB|Peach}}/{{SSBB|Zelda}}, {{SSBB|Ness}}, and Luigi's trophy along with Wario's Cargo.


Line 432: Line 432:


==Trivia==
==Trivia==
*Luigi is one of only three characters in ''Brawl'' able to perform three aerials in one short hop. He is the only one that can string ''any'' two of their aerials in a single short hop.
*Luigi is one of only three characters in ''Brawl'' able to perform three aerials in one short hop. He is the only one that can string ''any'' two of his aerials in a single short hop.
*The sparsity of Luigi's {{SSBB|crowd}} chant (which sounds like only two or three people are cheering) and the announcer's tone of voice when announcing him (implying surprise) both contribute to the running joke in the ''Super Mario'' series that Luigi is rarely mentioned or remembered as well as his older brother.
*The sparsity of Luigi's {{SSBB|crowd}} chant (which sounds like only two or three people are cheering) and the announcer's tone of voice when announcing him (implying surprise) both contribute to the running joke in the ''Super Mario'' series that Luigi is rarely mentioned or remembered as well as his older brother.
**The fact that Luigi is consistently considered number two to Mario is also referenced in ''Super Smash Bros. Brawl''; Luigi may be unlocked after 22 Brawls, and his sound effects are the 22nd to be listed in the [[Sound Test]].
**The fact that Luigi is consistently considered number two to Mario is also referenced in ''Super Smash Bros. Brawl''; Luigi may be unlocked after 22 Brawls, and his sound effects are the 22nd to be listed in the [[Sound Test]].

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: